Private
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Renamed info3 to info
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+8
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@@ -66,11 +66,17 @@
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Verbs\DrawingVerbs\Circle.cs" />
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<Compile Include="Verbs\DrawingVerbs\Circle.cs" />
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<Compile Include="Verbs\DrawingVerbs\Clear.cs" />
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<Compile Include="Verbs\DrawingVerbs\Clear.cs" />
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<Compile Include="Verbs\DrawingVerbs\Dot.cs" />
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<Compile Include="Verbs\DrawingVerbs\Dot.cs" />
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<Compile Include="Verbs\DrawingVerbs\DrawLines.cs" />
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<Compile Include="Verbs\DrawingVerbs\DrawLines.cs" />
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<Compile Include="Verbs\DrawingVerbs\DrawTo.cs" />
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<Compile Include="Verbs\DrawingVerbs\DrawTo.cs" />
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<Compile Include="Verbs\DrawingVerbs\Fill.cs" />
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<Compile Include="Verbs\DrawingVerbs\FillColor.cs" />
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<Compile Include="Verbs\DrawingVerbs\FillColor.cs" />
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<Compile Include="Verbs\DrawingVerbs\MoveTo.cs" />
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<Compile Include="Verbs\DrawingVerbs\MoveTo.cs" />
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<Compile Include="Verbs\DrawingVerbs\PenColor.cs" />
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<Compile Include="Verbs\DrawingVerbs\PenColor.cs" />
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@@ -144,14 +150,9 @@
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</EmbeddedResource>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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<SubType>Designer</SubType>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</EmbeddedResource>
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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<DesignTime>True</DesignTime>
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</Compile>
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<None Include="Properties\Settings.settings">
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<None Include="Properties\Settings.settings">
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<Generator>SettingsSingleFileGenerator</Generator>
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<Generator>SettingsSingleFileGenerator</Generator>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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@@ -179,7 +180,7 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="Resources\warning.png" />
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<None Include="Resources\warning.png" />
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<None Include="Resources\info3.png" />
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<None Include="Resources\info.png" />
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<None Include="Resources\error.png" />
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<None Include="Resources\error.png" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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Generated
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-2
@@ -73,9 +73,9 @@ namespace Advanced_Software_Engineering.Properties {
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/// <summary>
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/// <summary>
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// Looks up a localized resource of type System.Drawing.Bitmap.
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/// </summary>
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/// </summary>
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internal static System.Drawing.Bitmap info3 {
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internal static System.Drawing.Bitmap info {
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get {
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get {
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object obj = ResourceManager.GetObject("info3", resourceCulture);
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object obj = ResourceManager.GetObject("info", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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+29
-29
@@ -1,17 +1,17 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<root>
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<!--
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<!--
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Microsoft ResX Schema
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Microsoft ResX Schema
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Version 2.0
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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various data types are done through the TypeConverter classes
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associated with the data types.
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associated with the data types.
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Example:
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Example:
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... ado.net/XML headers & schema ...
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="version">2.0</resheader>
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@@ -26,36 +26,36 @@
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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<comment>This is a comment</comment>
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</data>
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</data>
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There are any number of "resheader" rows that contain simple
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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Classes that don't support this are serialized and stored with the
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mimetype set.
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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: and then encoded with base64 encoding.
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-->
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-->
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@@ -121,8 +121,8 @@
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<data name="error" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<data name="error" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\error.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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<value>..\Resources\error.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</data>
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<data name="info3" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<data name="info" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\info3.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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<value>..\Resources\info.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</data>
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<data name="warning" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<data name="warning" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\warning.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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<value>..\Resources\warning.png;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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File renamed without changes.
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Before Width: | Height: | Size: 30 KiB After Width: | Height: | Size: 30 KiB |
@@ -33,7 +33,7 @@ namespace Advanced_Software_Engineering {
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protected Dictionary<int, Image> IMAGEDIR = new Dictionary<int, Image> {
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protected Dictionary<int, Image> IMAGEDIR = new Dictionary<int, Image> {
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{ ERROR_MESSAGE, Properties.Resources.error },
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{ ERROR_MESSAGE, Properties.Resources.error },
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{ WARNING_MESSAGE, Properties.Resources.warning },
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{ WARNING_MESSAGE, Properties.Resources.warning },
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{ INFO_MESSAGE, Properties.Resources.info3 }
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{ INFO_MESSAGE, Properties.Resources.info }
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};
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};
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/// <summary>
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/// <summary>
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Generated
+1
-1
@@ -180,7 +180,7 @@ namespace Advanced_Software_Engineering
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//
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//
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this.label1.AutoSize = true;
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this.label1.AutoSize = true;
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this.label1.Dock = System.Windows.Forms.DockStyle.Bottom;
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this.label1.Dock = System.Windows.Forms.DockStyle.Bottom;
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this.label1.Location = new System.Drawing.Point(0, 535);
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this.label1.Location = new System.Drawing.Point(0, 548);
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this.label1.Name = "label1";
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(0, 13);
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this.label1.Size = new System.Drawing.Size(0, 13);
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this.label1.TabIndex = 2;
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this.label1.TabIndex = 2;
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