TempleOSCDV4.13.ISO

This commit is contained in:
Terry A. Davis authored and minexew committed 2018-09-08 21:48:03 +02:00
1 parent b84bbff6db
commit 122df6338e
78 files changed
+3570 -2729

No files matched your search

+1 -1
View File
@@ -10,4 +10,4 @@ The 4th dimension allows a neat trick where you can place pos shifts (translatio
Finally, $LK,"CDC",A="MN:CDC"$'s have an $FG,2$x$FG$, $FG,2$y$FG$ and $FG,2$z$FG$ which is an additional shift (translation).
The transformation is implemented as a callback on the $LK,"CDC",A="MN:CDC"$'s $FG,2$transform()$FG$ member. The default $FG,2$transform()$FG$ callback is $LK,"DCTransform",A="MN:DCTransform"$(). See $LK,"::/Demo/Games/EagleDive.HC"$ or $LK,"::/Demo/Games/CastleFrankenstein.HC"$ to see how to change the $FG,2$transform()$FG$ callback for foreshortening.
The transformation is implemented as a callback on the $LK,"CDC",A="MN:CDC"$'s $FG,2$transform()$FG$ member. The default $FG,2$transform()$FG$ callback is $LK,"DCTransform",A="MN:DCTransform"$(). See $LK,"::/Demo/Games/Talons.HC"$ or $LK,"::/Demo/Games/CastleFrankenstein.HC"$ to see how to change the $FG,2$transform()$FG$ callback for foreshortening.