TempleOSTS_130707.ISO
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@@ -1,15 +1,15 @@
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#help_index "Graphics"
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U0 GrInit()
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U0 GrInit1()
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{
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DefineLstLoad("ST_CSPRITE_TYPES","End\0 \0Color 8Bit\0 \0Point\0"
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DefineLstLoad("ST_SPRITE_TYPES","End\0 \0Color 8Bit\0 \0Point\0"
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"Line\0PolyLine\0PolyPoint\0Width\0Shift\0"
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"BSpline2\0BSpline3\0BSpline2 Closed\0BSpline3 Closed\0"
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" \0 \0 \0Rect\0Circle\0Flood Fill Not Color\0Flood Fill\0BitMap 8Bit\0"
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" \0Text\0Ellipse\0Reg Polygon\0Planar Symmetry\0"
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" \0Text\0Ellipse\0Polygon\0Planar Symmetry\0"
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"Dither Color 8Bit\0Rotated Rect\0Mesh\0Shiftable Mesh\0"
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"Transform On\0Transform Off\0Arrow\0Text Box\0Text Diamond\0");
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}
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GrInit;
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GrInit1;
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#help_index "Graphics/CSprite"
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#define GRST_END 0
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@@ -37,7 +37,7 @@ GrInit;
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//Unused
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#define GRST_TEXT 23
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#define GRST_ELLIPSE 24
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#define GRST_REG_POLY 25
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#define GRST_POLYGON 25
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#define GRST_PLANAR_SYMMETRY 26
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#define GRST_DITHER_COLOR8 27
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#define GRST_ROTATED_RECT 28
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@@ -75,7 +75,7 @@ public class CSprite
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union {
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I32 y1;
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I32 height;
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I32 triangle_cnt; //Mesh
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I32 tri_cnt; //Mesh
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}
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union {
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I32 z1;
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@@ -89,7 +89,7 @@ public class CSprite
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union {
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F64 linespeed;
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F64 rot_angle;
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I32 shiftable_triangle_cnt //Shiftable Mesh
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I32 shiftable_tri_cnt //Shiftable Mesh
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}
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I32 sides;
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};
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@@ -99,9 +99,7 @@ public class CSprite
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extern CDC *DCNew(I64 type,I64 width,I64 height,CTask *task=NULL,Bool null_bitmap=FALSE);
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extern CDC *DCAlias(CDC *dc=NULL,CTask *task=NULL);
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extern U0 DCDel(CDC *dc);
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extern U0 EdExistingGraphic(CDoc *doc,I64 x,I64 y,I64 *import_snap=NULL,F64 *import_ip_scaler=NULL);
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extern CSprite *SpriteDoc2Que(CDoc *doc,CSprite *root,I64 *cur_num);
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extern Bool GrBlot3(CDC *dc,I64 x1,I64 y1,I64 z1,CDC *img);
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extern I64 GrBlot3(CDC *dc,I64 x1,I64 y1,I64 z1,CDC *img);
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extern U8 *GrBitMap4ToBitMap8(U8 *dst,U8 *src,I64 src_size,I64 bkcolor);
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#include "GrCfg"
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@@ -114,16 +112,15 @@ extern U8 *GrBitMap4ToBitMap8(U8 *dst,U8 *src,I64 src_size,I64 bkcolor);
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#include "GrComposites"
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#include "GrChar"
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#define GE_CANCEL (-1)
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#define GE_OKAY_DONE 0
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#define GE_OKAY_CONT 1
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#define GE_ABORT (-1)
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#define GE_EXIT 0
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#define GE_CONT 1
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#include "CSpriteNew"
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#include "GrSpritePlot"
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#include "CSpriteMesh"
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#include "CSpriteBitMap"
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#include "CSpriteVect"
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#include "CSpriteEd"
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#include "GrVectMap"
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#include "CSpriteMain"
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#help_index ""
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