TempleOSCDV5.01.ISO
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@@ -1,5 +1,5 @@
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#define MAP_WIDTH 640 //Change this, if you like.
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#define MAX_UNITS 32 //Change this, if you like.
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#define UNITS_NUM 32 //Change this, if you like.
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#define HEX_SIDE 11
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U0 InitDefines()
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@@ -60,10 +60,10 @@ class Unit
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Bool vis[2],fired,infantry,indirect_fire,pad[3];
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};
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Unit units[2][MAX_UNITS];
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Unit units[2][UNITS_NUM];
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// Bt(vis_unit_bitmap,player1+player0*((MAX_UNITS+7)&~7))
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U8 vis_unit_bitmap[2][(((MAX_UNITS+7)&~7)*MAX_UNITS)>>3];
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// Bt(vis_unit_bitmap,player1+player0*((UNITS_NUM+7)&~7))
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U8 vis_unit_bitmap[2][(((UNITS_NUM+7)&~7)*UNITS_NUM)>>3];
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#define PHASE_START 0
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#define PHASE_INDIRECT 0
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