TempleOSCDV5.01.ISO

This commit is contained in:
Terry A. Davis authored and minexew committed 2018-09-08 21:48:15 +02:00
1 parent f6eacf7744
commit 320c7ee98a
219 files changed
+5211 -4853

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+21 -21
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@@ -17,7 +17,7 @@ CDC *map_dc;
#define GATE_HEIGHT 7
F64 gate_é,gate_t;
$BG,10$
$SP,"<1>",BI=1$ $SP,"<2>",BI=2$ $SP,"<3>",BI=3$
@@ -37,7 +37,7 @@ $SP,"<9>",BI=9$
$BG$
#define ANIMAL_WIDTH 20
#define ANIMAL_HEIGHT 16
@@ -45,7 +45,7 @@ U8 *cow_imgs[4] ={$IB,"<1>",BI=1$,$IB,"<2>",BI=2$,$IB,"<3>",BI=3$,$IB,"<2>",BI=
*bull_imgs[4] ={$IB,"<4>",BI=4$,$IB,"<5>",BI=5$,$IB,"<6>",BI=6$,$IB,"<5>",BI=5$},
*horse_imgs[4]={$IB,"<7>",BI=7$,$IB,"<8>",BI=8$,$IB,"<7>",BI=7$,$IB,"<8>",BI=8$};
#define NUM_ANIMALS 100
#define ANIMALS_NUM 100
class Animal
{
@@ -84,8 +84,8 @@ U0 RiverMake()
waterfall_width=r_width[y];
waterfall_x=r_x[y]-waterfall_width/2;
} else {
dx=ClampI64(dx+RandI32/64,-MAX_I32,MAX_I32)-MAX_I32/256;
w=ClampI64(w+RandI32*2,10*MAX_U32,150*MAX_U32);
dx=ClampI64(dx+RandI32/64,-I32_MAX,I32_MAX)-I32_MAX/256;
w=ClampI64(w+RandI32*2,10*U32_MAX,150*U32_MAX);
x+=dx;
}
}
@@ -105,7 +105,7 @@ U0 RiverMake()
map_dc->pen_width=r_width[y]+10;
GrPlot3(map_dc,r_x[y]+x.i32[1],y,0);
}
x=ClampI64(x+RandI32,-6*MAX_U32,6*MAX_U32);
x=ClampI64(x+RandI32,-6*U32_MAX,6*U32_MAX);
}
//Plot water
@@ -219,7 +219,7 @@ U0 DrawIt(CTask *task,CDC *dc)
RiverDropsDraw(dc,cx,cy);
for (i=0;i<NUM_ANIMALS;i++)
for (i=0;i<ANIMALS_NUM;i++)
if (!a[i].dead) {
if (a[i].dx<0) {
dc->flags|=DCF_JUST_MIRROR|DCF_SYMMETRY;
@@ -262,8 +262,8 @@ U0 DrawIt(CTask *task,CDC *dc)
U0 BuddySel(I64 i)
{
I64 b,best_b=i,score,best_score=MAX_I64;
for (b=0;b<NUM_ANIMALS;b++) {
I64 b,best_b=i,score,best_score=I64_MAX;
for (b=0;b<ANIMALS_NUM;b++) {
if (b!=i && !a[b].dead) {
score=RandU32%(512*512)+
SqrI64(a[b].x.i32[1]-a[i].x.i32[1])+
@@ -328,12 +328,12 @@ Bool CheckMap(I64 x,I64 y)
U0 AnimateTask(CTask *parent)
{
I64 i,cx,cy,cursor_x,cursor_y,dd,ddx,ddy,cnt,max_speed=MAX_I64,updates=0,
I64 i,cx,cy,cursor_x,cursor_y,dd,ddx,ddy,cnt,max_speed=I64_MAX,updates=0,
my_outside_cnt;
F64 f,d,dx,dy,s,stress;
Animal *tmpa,*tmpa1;
while (TRUE) {
max_speed=ClampU64(max_speed,MAX_U32/3,200*MAX_U32);
max_speed=ClampU64(max_speed,U32_MAX/3,200*U32_MAX);
cx=(MAP_WIDTH -parent->pix_width)/2,
cy=(MAP_HEIGHT-parent->pix_height)/2;
cursor_x=ms.pos.x+cx-parent->pix_left-parent->scroll_x;
@@ -343,7 +343,7 @@ U0 AnimateTask(CTask *parent)
if (cursor_x<FENCE_WIDTH && cursor_y<FENCE_HEIGHT)
gate_t=tS;
RedrawGate;
for (i=0;i<NUM_ANIMALS;i++) {
for (i=0;i<ANIMALS_NUM;i++) {
tmpa=&a[i];
if (!tmpa->dead) {
//Move away from horse
@@ -353,14 +353,14 @@ U0 AnimateTask(CTask *parent)
d=Sqrt(dd);
dx=ddx/d;
dy=ddy/d;
f=5.0e2*MAX_U32/dd;
f=5.0e2*U32_MAX/dd;
tmpa->dx+=f*dx;
tmpa->dy+=f*dy;
}
//Resel buddy about every NUM_ANIMALS*10ms=5.12 seconds
//Resel buddy about every ANIMALS_NUM*10ms=5.12 seconds
tmpa1=&a[tmpa->buddy];
if (tmpa1->dead || i==updates%NUM_ANIMALS) {
if (tmpa1->dead || i==updates%ANIMALS_NUM) {
BuddySel(i);
tmpa1=&a[tmpa->buddy];
}
@@ -374,7 +374,7 @@ U0 AnimateTask(CTask *parent)
stress+=Abs(s);
dx=ddx/d;
dy=ddy/d;
f=-0.001*s*MAX_U32;
f=-0.001*s*U32_MAX;
tmpa->dx+=f*dx;
tmpa->dy+=f*dy;
}
@@ -438,7 +438,7 @@ U0 AnimateTask(CTask *parent)
stress=0;
if (stress>100.0) {
Yield;
max_speed=stress/5.0*MAX_U32; //Converge faster at start-up
max_speed=stress/5.0*U32_MAX; //Converge faster at start-up
} else {
Sleep(10);
max_speed=0; //Will be set to normal max speed
@@ -487,8 +487,8 @@ U0 ReInit()
for (i=MAP_BORDER;i<=MAP_HEIGHT-MAP_BORDER;i++)
RiverDropsNext(Fs);
MemSet(a,0,NUM_ANIMALS*sizeof(Animal));
for (i=0;i<NUM_ANIMALS;i++) {
MemSet(a,0,ANIMALS_NUM*sizeof(Animal));
for (i=0;i<ANIMALS_NUM;i++) {
a[i].num=i;
do {
a[i].x=(64+RandU32%(MAP_WIDTH-128))<<32;
@@ -501,7 +501,7 @@ U0 ReInit()
a[i].frame0=RandU16&3;
BuddySel(i);
}
outside_cnt=NUM_ANIMALS;
outside_cnt=ANIMALS_NUM;
gate_t=0;
gate_é=0;
t0=tS;
@@ -514,7 +514,7 @@ U0 Init()
rd_lock=0;
QueInit(&rd_head);
map_dc=DCNew(MAP_WIDTH,MAP_HEIGHT);
a=MAlloc(NUM_ANIMALS*sizeof(Animal));
a=MAlloc(ANIMALS_NUM*sizeof(Animal));
ReInit;
}