TempleOS V5.03 Nightly (ISO SHA-1 57e189b)
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@@ -165,20 +165,6 @@ $BG$class Frame
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#define COURT_BORDER 10
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#define COLLISION_DAMP 0.8
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/* Viscosity is way bigger than
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real air viscosity. In reality
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air is approximated by V and V$SY,-3$2$SY,0$
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terms and is smaller. However, I use
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this to produce a rolling friction
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value, too. If you want to see my
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best attempt at realistic physics
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download SimStructure.
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http://www.templeos.org/files/SimStrSetUp.zip
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This is just a video game. Relax.
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*/
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#define AIR_VISCOSITY 0.1
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#define GRAVITY_ACCELERATION 500
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