TempleOSCD_150216.ISO
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@@ -7,3 +7,5 @@ After you create a 3D Mesh, you can edit it by selecting it in the side-bar so i
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You can convert all elements to a BitMap if END is RED in the side-bar and you CONVERT-TO-BITMAP. Later, you can edit that bitmap by selecting it in the side bar so it is colored RED and clicking EDIT-BITMAP.
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If you have a 3D icon, you might want to place a background-colored rectangle under the 3D icon, so it hovers above. Use TRANSFORM-OFF and TRANSFORM-ON. You will also need to set the Z offset of the icon. Go to the Edit menu and select EDIT-AS-TEXT and change the third INT to Z offset. Good luck.
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While inserting vector elements, you can usually press $FG,2$'c'$FG$ to eye-dropper the color under the mouse. Press $FG,2$'t'$FG$ for transparent.
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