TempleOSCD_140715.ISO
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@@ -1,18 +1,12 @@
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$BG,0$
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$SP,"<1>",BI=1$
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$SP,"<2>",BI=2$
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$SP,"<3>",BI=3$
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$BG$
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#define NUM_STARS 8192
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I64 stars_x[NUM_STARS],stars_y[NUM_STARS];
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@@ -49,7 +43,7 @@ CCtrlButtonState edit_mode_button;
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CTask *task;
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F64 zoom;
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I64 next_action_key,action_scancodes[10];
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I64 next_action_key,action_scan_codes[10];
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CMathODE *ode=NULL;
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U0 S2W(F64 sx,F64 sy,F64 *_wx,F64 *_wy)
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@@ -70,14 +64,14 @@ U0 W2S(F64 wx,F64 wy,F64 *_sx,F64 *_sy)
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U0 Zoom(F64 d)
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{
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F64 sx,sy,wx,wy;
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I64 i,x=ipx,y=ipy;
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I64 i,x=ip.pos.x,y=ip.pos.y;
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d=Exp(Ln(d)/ZOOM_STEPS);
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for (i=0;i<ZOOM_STEPS;i++) {
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S2W(x,y,&wx,&wy);
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zoom=Clamp(zoom*d,0.02,50);
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W2S(wx,wy,&sx,&sy);
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task->scroll_x=ipx-sx-task->pix_left;
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task->scroll_y=ipy-sy-task->pix_top;
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task->scroll_x=ip.pos.x-sx-task->pix_left;
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task->scroll_y=ip.pos.y-sy-task->pix_top;
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Sleep(10);
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}
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}
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@@ -96,7 +90,6 @@ U0 DrawIt(CTask *,CDC *dc)
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task->scroll_y=-tempm->y*zoom+task->pix_height>>1;
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}
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dc->flags|=DCF_TRANSFORMATION;
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GrScaleEqu(dc->r,zoom);
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@@ -154,7 +147,7 @@ U0 DrawIt(CTask *,CDC *dc)
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x2=temps->end2->x; y2=temps->end2->y;
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if (temps->type==EMD_THRUSTER) {
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é=Arg(x2-x1,y2-y1);
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if (Bt(key_down_bitmap,action_scancodes[temps->action_key-'0'])) {
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if (Bt(kbd.down_bitmap,action_scan_codes[temps->action_key-'0'])) {
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dc->flags|=DCF_SYMMETRY;
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GrSetSymmetry3(dc,x1,y1,256,x1,y1,0,x1-256*Cos(é),y1-256*Sin(é),0);
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for (i=0;i<8;i++) {
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@@ -207,7 +200,7 @@ U0 MyDerivative(CMathODE *ode,F64,COrder2D3 *,COrder2D3 *)
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tempm2=tempm1->next;
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while (tempm2!=&ode->next_mass) {
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D3Sub(&tempm2->state->x,&tempm1->state->x,&p);
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dd=D3SqrNorm(&p);
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dd=D3NormSqr(&p);
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if (dd<=Sqr(2*RADIUS)) {
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d=Sqrt(dd)+0.0001;
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dd=10.0*Sqr(Sqr(Sqr(2*RADIUS)-dd));
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@@ -223,7 +216,7 @@ U0 MyDerivative(CMathODE *ode,F64,COrder2D3 *,COrder2D3 *)
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temps=ode->next_spring;
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while (temps!=&ode->next_spring) {
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if (main_mode_button.state==MMD_PLAY && temps->type==EMD_THRUSTER &&
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Bt(key_down_bitmap,action_scancodes[temps->action_key-'0'])) {
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Bt(kbd.down_bitmap,action_scan_codes[temps->action_key-'0'])) {
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D3Sub(&temps->end2->state->x,&temps->end1->state->x,&p);
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D3Unit(&p);
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D3MulEqu(&p,2000);
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@@ -291,7 +284,7 @@ U0 BreakConnectors()
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while (temps!=&ode->next_spring) {
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temps1=temps->next;
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if (temps->type==EMD_CONNECTOR &&
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Bt(key_down_bitmap,action_scancodes[temps->action_key-'0'])) {
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Bt(kbd.down_bitmap,action_scan_codes[temps->action_key-'0'])) {
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QueRem(temps);
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Free(temps);
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}
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@@ -304,7 +297,7 @@ U0 Init()
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I64 i;
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task=Fs;
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for (i=0;i<=9;i++)
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action_scancodes[i]=A2ScanCode('0'+i);
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action_scan_codes[i]=Char2ScanCode('0'+i);
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for (i=0;i<NUM_STARS;i++) {
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stars_x[i]=RandU32%8192-4096;
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stars_y[i]=RandU32%8192-4096;
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@@ -332,7 +325,7 @@ U0 CleanUp()
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U0 PlayShip()
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{
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I64 p1,p2;
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I64 a1,a2;
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F64 last_noise=0;
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Bool okay;
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ode->flags&=~ODEF_PAUSED;
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@@ -367,9 +360,9 @@ U0 PlayShip()
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try {
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while (main_mode_button.state==MMD_PLAY) {
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BreakConnectors;
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switch (ScanMsg(&p1,&p2,1<<MSG_KEY_DOWN|1<<MSG_KEY_UP)) {
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switch (ScanMsg(&a1,&a2,1<<MSG_KEY_DOWN|1<<MSG_KEY_UP)) {
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case MSG_KEY_DOWN:
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switch (p1) {
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switch (a1) {
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case '0'...'9':
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if (tS>last_noise+0.25) {
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Noise(250,40,200);
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@@ -400,7 +393,7 @@ U0 PlayShip()
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}
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break;
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case MSG_KEY_UP:
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switch (p1) {
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switch (a1) {
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case 'd':
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ode->drag_v2=0.000002;
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ode->drag_v3=0.0000001;
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@@ -421,10 +414,9 @@ ps_done: //Don't goto out of try
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throw;
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}
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U0 EditShip()
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{
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I64 p1,p2;
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I64 a1,a2;
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F64 wx,wy;
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Bool okay;
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MyMass *tempm1=NULL,*tempm2=NULL;
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@@ -467,11 +459,11 @@ U0 EditShip()
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DocClear;
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try {
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while (main_mode_button.state==MMD_EDIT) {
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switch (ScanMsg(&p1,&p2,1<<MSG_IP_L_DOWN|1<<MSG_IP_L_UP|1<<MSG_IP_R_DOWN|1<<MSG_IP_MOVE|1<<MSG_KEY_DOWN|1<<MSG_KEY_UP)) {
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switch (ScanMsg(&a1,&a2,1<<MSG_IP_L_DOWN|1<<MSG_IP_L_UP|1<<MSG_IP_R_DOWN|1<<MSG_IP_MOVE|1<<MSG_KEY_DOWN|1<<MSG_KEY_UP)) {
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case MSG_IP_L_DOWN:
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switch (edit_mode_button.state) {
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case EMD_MASS:
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S2W(ipx,ipy,&wx,&wy);
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S2W(ip.pos.x,ip.pos.y,&wx,&wy);
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tempm1=PlaceMass(wx,wy);
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if (ode->next_mass==tempm1)
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tempm1->img=$IB,"<1>",BI=1$;
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@@ -483,7 +475,7 @@ U0 EditShip()
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case EMD_CONNECTOR:
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case EMD_THRUSTER:
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case EMD_MOVE:
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S2W(ipx,ipy,&wx,&wy);
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S2W(ip.pos.x,ip.pos.y,&wx,&wy);
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tempm1=MassFind(ode,wx,wy);
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tempm2=NULL;
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break;
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@@ -496,13 +488,13 @@ U0 EditShip()
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case EMD_SPRING:
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case EMD_CONNECTOR:
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case EMD_THRUSTER:
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S2W(ipx,ipy,&wx,&wy);
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S2W(ip.pos.x,ip.pos.y,&wx,&wy);
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if (tempm1 && (tempm2=MassFind(ode,wx,wy)) && tempm1!=tempm2)
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PlaceSpring(tempm1,tempm2,edit_mode_button.state);
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tempm1=tempm2=NULL;
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break;
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case EMD_MOVE:
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S2W(ipx,ipy,&wx,&wy);
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S2W(ip.pos.x,ip.pos.y,&wx,&wy);
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if (tempm1) {
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tempm1->x=wx;
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tempm1->y=wy;
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@@ -516,7 +508,7 @@ U0 EditShip()
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case MSG_IP_MOVE:
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switch (edit_mode_button.state) {
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case EMD_MOVE:
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S2W(ipx,ipy,&wx,&wy);
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S2W(ip.pos.x,ip.pos.y,&wx,&wy);
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if (tempm1) {
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tempm1->x=wx;
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tempm1->y=wy;
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@@ -533,13 +525,13 @@ U0 EditShip()
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case MSG_IP_R_UP:
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break;
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case MSG_KEY_DOWN:
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switch (p1) {
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switch (a1) {
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case '\n':
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CleanUp;
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Init;
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break;
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case '0'...'9':
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next_action_key=p1;
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next_action_key=a1;
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break;
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case 'c':
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CenterMasses;
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@@ -581,7 +573,7 @@ U0 EditShip()
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}
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break;
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case MSG_KEY_UP:
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switch (p1) {
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switch (a1) {
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case 'd':
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ode->flags|=ODEF_PAUSED;
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ode->drag_v2=0.000002;
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@@ -606,11 +598,23 @@ es_done: //Don't goto out of try
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U0 Strut()
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{
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CCtrl *bt_main_mode=CtrlButtonNew((GR_WIDTH-4*FONT_WIDTH-16)>>1,1*FONT_HEIGHT+4,80,,MMD_NUM_MODES,
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Define("ST_MAIN_MODES"),main_mode_colors,&main_mode_button);
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CCtrl *bt_main_mode;
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SettingsPush; //See $LK,"SettingsPush",A="MN:SettingsPush"$
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Fs->win_inhibit|=WIF_IP_L|WIF_IP_R|WIG_DBL_CLICK;
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Fs->win_inhibit|=WIF_SELF_IP_L|WIF_SELF_IP_R|WIG_DBL_CLICK;
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WinMax;
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DocClear;
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"\n$$WW,1$$$$PURPLE$$$$TX+CX,\"Build a ship.\"$$$$FG$$\n\n"
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"Select mass mode.\tLeft-click to place masses.\n"
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"Select spring mode.\tLeft-drag to make members.\n"
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"Select thruster mode.\tPress a digit, 0-9. Drag to make thruster.\n"
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"Select connector mode.\tPress a digit, 0-9. Drag to make breakable connector.\n\n"
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"Press $$GREEN$$<SPACE>$$FG$$ to run the game. Press digits to operate "
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"thrusters and break connectors.\n\n"
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"Press $$GREEN$$<z>$$FG$$ or $$GREEN$$<SHIFT-Z>$$FG$$ to zoom in/out.\n\n";
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PressAKey;
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bt_main_mode=CtrlButtonNew((GR_WIDTH-4*FONT_WIDTH-16)>>1,1*FONT_HEIGHT+4,80,,MMD_NUM_MODES,
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Define("ST_MAIN_MODES"),main_mode_colors,&main_mode_button);
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WinBorder;
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Preempt(OFF);
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WordStat;
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