TempleOSCD_140715.ISO
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@@ -11,22 +11,14 @@ class MySpring:CSpring
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{
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I64 type;
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};
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$BG,11$
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$SP,"<1>",BI=1$
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$SP,"<2>",BI=2$
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$SP,"<3>",BI=3$
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$BG$
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@@ -42,8 +34,7 @@ $BG$
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$SP,"<4>",BI=4,BP="::/Demo/Graphics/Camp.CPP.Z,Mountain"$ //Pointer to sprite in Camp.CPP.Z file
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$SP,"<4>",BI=4,BP="::/Demo/Graphics/Mountain.CPP.Z,Mountain"$ //Pointer to sprite in $LK,"Mountain.CPP",A="FI:::/Demo/Graphics/Mountain.CPP"$ file
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#define HOSE_RADIUS 3
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#define LINK_SIZE 6
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@@ -58,7 +49,6 @@ F64 nozzle_
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CMathODE *ode=NULL;
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F64 start_up_timeout;
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U0 DrawIt(CTask *task,CDC *dc)
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{
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Bool old_suspend,first;
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@@ -167,16 +157,12 @@ U0 DrawIt(CTask *task,CDC *dc)
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Suspend(task,old_suspend);
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}
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U0 MyDerivative(CMathODE *ode,F64 t,COrder2D3 *state,COrder2D3 *DstateDt)
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{
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//The forces due to springs and drag are
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{//The forces due to springs and drag are
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//automatically handled by the
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//ode code. We can add new forces
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//here.
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nounusedwarn t,state,DstateDt;
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// F64 d,dd;
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// CD3 p;
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MyMass *tempm1,*tempm2;
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nounusedwarn tempm2;
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@@ -244,8 +230,7 @@ U0 HoseNew()
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}
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U0 AnimateTask(I64)
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{
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//Preempt is off by default for new task
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{//Preempt is off by default for new task
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MyMass *tempm,*tempm1;
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F64 dx,dy;
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while (TRUE) {
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@@ -310,7 +295,7 @@ U0 MoveNozzleTaskY(I64 sign)
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U0 Init()
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{
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DocClear;
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"$$BG,LTCYAN$$"; NewLine(GROUND_Y/FONT_HEIGHT);
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"$$BG,LTCYAN$$%h*c",ToI64(GROUND_Y/FONT_HEIGHT),'\n';
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//Allow hose to settle.
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start_up_timeout=tS+0.5;
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