TempleOSTS_140317.ISO
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/*
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If you press <CTRL-T> you will see this:
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$$IB+BP,"<1>",1,"::/Demo/Graphics/SpritePut.CPP,2"$$
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That imports an external sprite. It's
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called a $LK,"DOCEF1_BIN_PTR_LINK",A="MN:DOCEF1_BIN_PTR_LINK"$.
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Press <CTRL-R> and "pointer to sprite".
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Then, enter a file and the number of
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the sprite in the file. Note: the
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number can get messed-up if you change
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the order of sprites in the source file.
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You can enter a tag instead of a num.
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*/
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U0 SpritePutExt()
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{
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I64 i;
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for (i=0;i<3;i++) {
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"US Map:";
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Sprite($IB,"<1>",BI=1,BP="::/Demo/Graphics/SpritePut.CPP,2"$);
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NewLine(12);
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}
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}
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SpritePutExt;
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