Nightly update (ISO SHA-1 aed1efc)

Note: this removes BMP support
This commit is contained in:
minexew committed 2017-06-19 23:28:59 +02:00
1 parent f75b59fc75
commit 877accc659
31 files changed
+1338 -226

No files matched your search

+2 -2
View File
@@ -73,7 +73,7 @@ $FG,2$Merge(\"C:/*\",\"D:/*\",\"+r+d\");$FG$ to check my changes.
* Use $FG,2$<CTRL-ALT-s>$FG$ will capture the scrn as a sprite on the clip. You can save the cmd line doc as text with $FG,2$<CTRL-a>$FG$.
* You can save a sprite as a $FG,2$.BMP$FG$ file in $FG,2$<CTRL-r>$FG$ on the Sprite BitMap Menu.
* You can save a sprite as a $FG,2$.GR$FG$ file in $FG,2$<CTRL-r>$FG$ on the Sprite BitMap Menu.
* You can eye-dropper colors in the $FG,2$<CTRL-r>$FG$ sprite editor by pressing $FG,2$'c'$FG$. Press $FG,2$'t'$FG$ for transparent.
@@ -131,7 +131,7 @@ $FG,2$Merge(\"C:/*\",\"D:/*\",\"+r+d\");$FG$ to check my changes.
* For advanced heap debugging, play with $LK,"_CFG_HEAP_DBG",A="MN:_CFG_HEAP_DBG"$. You're on your own.
* You can use $LK,"Type",A="MN:Type"$() to display $FG,2$.BMP$FG$ or $FG,2$.GR$FG$ files.
* You can use $LK,"Type",A="MN:Type"$() to display $FG,2$.GR$FG$ files.
* Use $LK,"Man",A="MN:Man"$() to jump to short sym name src code.