Initial (manual) import
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/*$LK,"progress1",A="MN:progress1"$-$LK,"progress4",A="MN:progress4"$ are just global vars
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shown on the wallpaper. I use them in debugging a lot.
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If you set $LK,"progress1_max",A="MN:progress1_max"$-$LK,"progress4_max",A="MN:progress4_max"$,
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then a progress bar will display.
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If you set $LK,"progress1_t0",A="MN:progress1_t0"$-$LK,"progress4_t0",A="MN:progress4_t0"$
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then the elapsed time will display.
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If you set $LK,"progress1_tf",A="MN:progress1_tf"$-$LK,"progress4_tf",A="MN:progress4_tf"$
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then the estimated time will display.
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*/
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U0 Main1()
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{
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"\nWith description.\n";
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PressAKey;
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progress1_max=200;
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StrCpy(progress1_desc,"Progress Demo"); //PROGRESS_DESC_LEN is max
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while (progress1++!=progress1_max)
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Sleep(20);
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ProgressBarsRst;
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}
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Main1;
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U0 Main2()
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{
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"\nWith description and elapsed time.\n";
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PressAKey;
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progress1_max=200;
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progress1_t0=tS;
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StrCpy(progress1_desc,"Progress Demo"); //PROGRESS_DESC_LEN is max
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while (progress1++!=progress1_max)
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Sleep(20);
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ProgressBarsRst;
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}
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Main2;
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U0 Main3()
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{
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"\nWith description, elapsed time and registry total time.\n";
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PressAKey;
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progress1_max=200;
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progress1_t0=tS;
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RegExe("DemoCompany/ProgressBars");
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StrCpy(progress1_desc,"Progress Demo"); //PROGRESS_DESC_LEN is max
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while (progress1++!=progress1_max)
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Sleep(20);
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ProgressBarsRst("DemoCompany/ProgressBars");
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}
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Main3;
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U0 Main4()
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{
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"\nNo description.\n";
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PressAKey;
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progress1_max=200;
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while (progress1++!=progress1_max)
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Sleep(20);
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ProgressBarsRst;
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}
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Main4;
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"\nNow, from asm... It's handy for debugging.\n"
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"Watch the progress on the wallpaper.\n";
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WinBorder(ON);
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PressAKey;
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asm {
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_PROGRESS_DEMO::
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MOV RCX,12000000
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@@05: MOV U64 [&progress1],RCX
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CALL &Yield
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LOOP @@05
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MOV U64 [&progress1],RCX
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RET
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}
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_extern _PROGRESS_DEMO U0 AsmProgressDemo();
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AsmProgressDemo;
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