Initial (manual) import
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F64 Clamp(F64 d,F64 lo,F64 hi)
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{//Clamp to F64 [] range.
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if (d<lo)
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return lo;
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if (d>hi)
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return hi;
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return d;
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}
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F64 Min(F64 n1,F64 n2)
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{//Min of two F64s.
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if (n1<=n2)
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return n1;
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else
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return n2;
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}
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F64 Max(F64 n1,F64 n2)
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{//Max of two F64s.
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if (n1>=n2)
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return n1;
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else
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return n2;
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}
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F64 Pow10I64(I64 i)
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{//F64 int powers of ten.
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if (i>308)
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return ì;
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else if (i<-308)
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return 0.0;
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else
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return pow10_I64[i+309];
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}
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U64 FloorU64(U64 num,U64 to)
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{//Int multiples of num.
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return num-num%to;
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}
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U64 CeilU64(U64 num,U64 to)
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{//Int multiples of num.
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num+=to-1;
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return num-num%to;
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}
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I64 RoundI64(I64 num,I64 to)
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{//Int multiples of num.
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return num-num%to;
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}
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I64 FloorI64(I64 num,I64 to)
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{//Int multiples of num.
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if (num>=0)
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return num-num%to;
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else {
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num++;
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return num-num%to-to;
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}
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}
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I64 CeilI64(I64 num,I64 to)
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{//Int multiples of num.
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if (num>=0) {
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num+=to-1;
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return num-num%to;
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} else {
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num+=to-1;
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return num-num%to-to;
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}
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}
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//See $LK,"::/Doc/Credits.DD"$.
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#define LIN_CONGRUE_A 6364136223846793005
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#define LIN_CONGRUE_C 1442695040888963407
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I16 RandI16()
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{//Random I16.
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I64 res=Fs->rand_seed;
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res=LIN_CONGRUE_A*res^(res&0xFFFFFFFF0000)>>16+LIN_CONGRUE_C;
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if (!Bt(&Fs->task_flags,TASKf_NONTIMER_RAND))
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res^=GetTSC;
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Fs->rand_seed=res;
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return res.i16[0];
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}
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U16 RandU16()
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{//Random U16.
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I64 res=Fs->rand_seed;
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res=LIN_CONGRUE_A*res^(res&0xFFFFFFFF0000)>>16+LIN_CONGRUE_C;
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if (!Bt(&Fs->task_flags,TASKf_NONTIMER_RAND))
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res^=GetTSC;
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Fs->rand_seed=res;
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return res.u16[0];
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}
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I32 RandI32()
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{//Random I32.
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I64 res=Fs->rand_seed;
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res=LIN_CONGRUE_A*res^(res&0xFFFFFFFF0000)>>16+LIN_CONGRUE_C;
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if (!Bt(&Fs->task_flags,TASKf_NONTIMER_RAND))
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res^=GetTSC;
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Fs->rand_seed=res;
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return res.i32[0];
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}
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U32 RandU32()
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{//Random U32.
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I64 res=Fs->rand_seed;
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res=LIN_CONGRUE_A*res^(res&0xFFFFFFFF0000)>>16+LIN_CONGRUE_C;
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if (!Bt(&Fs->task_flags,TASKf_NONTIMER_RAND))
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res^=GetTSC;
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Fs->rand_seed=res;
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return res.u32[0];
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}
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I64 RandI64()
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{//Random I64.
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I64 res=Fs->rand_seed;
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res=LIN_CONGRUE_A*res^(res&0xFFFFFFFF0000)>>16+LIN_CONGRUE_C;
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if (!Bt(&Fs->task_flags,TASKf_NONTIMER_RAND))
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res^=GetTSC;
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Fs->rand_seed=res;
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return res;
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}
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U64 RandU64()
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{//Random U64.
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I64 res=Fs->rand_seed;
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res=LIN_CONGRUE_A*res^(res&0xFFFFFFFF0000)>>16+LIN_CONGRUE_C;
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if (!Bt(&Fs->task_flags,TASKf_NONTIMER_RAND))
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res^=GetTSC;
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Fs->rand_seed=res;
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return res;
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}
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F64 Rand()
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{//Random F64.
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I64 res=Fs->rand_seed;
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res=LIN_CONGRUE_A*res^(res&0xFFFFFFFF0000)>>16+LIN_CONGRUE_C;
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if (!Bt(&Fs->task_flags,TASKf_NONTIMER_RAND))
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res^=GetTSC;
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Fs->rand_seed=res;
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return (res&0x3FFFFFFFFFFFFFFF)/ToF64(0x4000000000000000);
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}
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I64 Seed(I64 seed=0,CTask *task=NULL)
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{//Set $LK,"Rand",A="MN:Rand"$() seed. Zero for timer-based.
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if (!task) task=Fs;
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if (seed) {
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LBts(&task->task_flags,TASKf_NONTIMER_RAND);
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return task->rand_seed=seed;
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} else {
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LBtr(&task->task_flags,TASKf_NONTIMER_RAND);
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return task->rand_seed^=GetTSC;
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}
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}
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