TempleOSCDV4.11.ISO

This commit is contained in:
Terry A. Davis authored and minexew committed 2018-09-08 21:47:50 +02:00
1 parent 9206246147
commit 93ca216483
662 files changed
+6431 -7369

No files matched your search

File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -1,4 +1,4 @@
//Uses $LK,"fixed-point-arithmetic",A="FI:::/Demo/Lectures/FixedPoint.CPP"$.
//Uses $LK,"fixed-point-arithmetic",A="FI:::/Demo/Lectures/FixedPoint.HC"$.
I64 x[16],y[16],dx[16],dy[16];
File renamed without changes.
Binary file not shown.
@@ -45,4 +45,4 @@ Cartesian;
//For better performance, compile the expression entered by the
//user one time with $LK,"LexExpression2Bin",A="MN:LexExpression2Bin"$() and use $LK,"Call",A="MN:Call"$().
//See $LK,"::/Demo/CompileDemo.CPP"$.
//See $LK,"::/Demo/CompileDemo.HC"$.
@@ -1,7 +1,7 @@
U8 *old_font=text.font;
// See $LK,"::/Kernel/FontStd.CPP"$, $LK,"::/Demo/ScreenCodes.CPP"$,
//$LK,"::/Demo/ExtendedChars.CPP"$, and $LK,"::/Demo/Graphics/FontEd.CPP"$.
// See $LK,"::/Kernel/FontStd.HC"$, $LK,"::/Demo/ScreenCodes.HC"$,
//$LK,"::/Demo/ExtChars.HC"$, and $LK,"::/Demo/Graphics/FontEd.HC"$.
U64 waves[4]={
0x0011AA440011AA44,0x0022558800225588,
File renamed without changes.
@@ -116,5 +116,5 @@ TreeCommonAncestor;
/*Be careful with recursive routines in TempleOS
because the stack does not grow and will overflow.
See $LK,"::/Demo/StkGrow.CPP"$.
See $LK,"::/Demo/StkGrow.HC"$.
*/
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -11,11 +11,11 @@ You can load it with:
If you want to change the system font permanently,
save to a file with this font editor program
and cut and paste the code into $LK,"::/Kernel/FontStd.CPP"$.
and cut and paste the code into $LK,"::/Kernel/FontStd.HC"$.
You will need to recompile Kernel by calling $LK,"BootHDIns",A="MN:BootHDIns"$().
See $LK,"::/Demo/ExtendedChars.CPP"$, $LK,"::/Demo/Games/CharDemo.CPP"$,
$LK,"::/Demo/Graphics/CharAnimation.CPP"$ and $LK,"::/Demo/ScreenCodes.CPP"$.
See $LK,"::/Demo/ExtChars.HC"$, $LK,"::/Demo/Games/CharDemo.HC"$,
$LK,"::/Demo/Graphics/CharAnimation.HC"$ and $LK,"::/Demo/ScreenCodes.HC"$.
*/
#define BLOW_UP_CHAR_X (18*FONT_WIDTH)
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -1,4 +1,4 @@
//See $LK,"::/Demo/Games/Stadium/StadiumGen.CPP"$.
//See $LK,"::/Demo/Games/Stadium/StadiumGen.HC"$.
U0 ViewScreenCapture(U8 *filename)
{
File renamed without changes.
@@ -145,7 +145,7 @@ U0 DrawIt(CTask *task,CDC *dc)
}
}
//See $LK,"::/Demo/Graphics/SpritePlot3D.CPP"$.
//See $LK,"::/Demo/Graphics/SpritePlot3D.HC"$.
//for a CSprite example.
//See $LK,"SpriteMeshEd",A="MN:SpriteMeshEd"$() for a fancy example.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -1,9 +1,9 @@
/*If you press <CTRL-t> you will see this:
$$IB,"<1>",BI=1,BP="::/Demo/Graphics/SpritePut.CPP,2"$$
$$IB,"<1>",BI=1,BP="::/Demo/Graphics/SpritePut.HC,2"$$
That imports an external sprite. It's
called a $LK,"DOCEF_BIN_PTR_LINK",A="MN:DOCEF_BIN_PTR_LINK"$. See $LK,"BP=\"\"",A="FF:::/Doc/DolDocOverview.TXT,BP=\"\""$.
called a $LK,"DOCEF_BIN_PTR_LINK",A="MN:DOCEF_BIN_PTR_LINK"$. See $LK,"BP=\"\"",A="FF:::/Doc/DolDocOverview.DD,BP=\"\""$.
Press <CTRL-r> and "pointer to sprite".
Then, enter a file and the number of
@@ -18,7 +18,7 @@ U0 SpritePutExt()
I64 i;
for (i=0;i<3;i++) {
"US Map:";
Sprite($IB,"<1>",BI=1,BP="::/Demo/Graphics/SpritePut.CPP,2"$);
Sprite($IB,"<1>",BI=1,BP="::/Demo/Graphics/SpritePut.HC,2"$);
"%h12c",'\n';
}
}
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -5,8 +5,8 @@ This is an advanced demo that shows
that you can place ctrls on the
wall paper.
See $LK,"::/Demo/Graphics/Slider.CPP"$
and $LK,"::/Demo/Graphics/WallPaperFish.CPP"$
See $LK,"::/Demo/Graphics/Slider.HC"$
and $LK,"::/Demo/Graphics/WallPaperFish.HC"$
before messing with this program.
It must be "Adam Included".
File renamed without changes.
File renamed without changes.