TempleOSCDV4.12.ISO
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//Puts the cursor at the bottom.
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Msg(MSG_KEY_DOWN,0,SC_CURSOR_DOWN|SCF_CTRL);
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"\n";
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TourPut(
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"Now, we're going to demonstrate how to work "
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"with programs. We'll change to the "
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"$$GREEN$$/Demo/Games$$FG$$ directory.\n\n"
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"Note that directories are specified with "
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"a forward slash, not a backslash. "
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"Drives can be specified in a $$GREEN$$Cd()$$FG$$ command "
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"and the boot drive is specified with \"$$GREEN$$::$$FG$$\".\n\n"
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"$$GREEN$$<ENTER>$$FG$$ to complete the command.\n");
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InPrint(25,"Cd(\"::/Demo/Games\");Dir;");
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InGetStr("\n");
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TourPut(
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"Now, we're going to edit a file. Normally, "
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"you'll probably left-click on a directory "
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"listing to edit a file, but we're going to "
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"type it on the command line.\n\n"
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"$$GREEN$$<ENTER>$$FG$$ to complete the command.\n");
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InPrint(25,"Ed(\"CastleFrankenstein.HC.Z\");");
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InGetStr("\n");
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Msg(MSG_KEY_DOWN_UP,0,SC_CURSOR_UP|SCF_CTRL);
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Sleep(1000);
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Msg(MSG_KEY_DOWN_UP,0,SC_CURSOR_DOWN|SCF_CTRL);
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TourPut(
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"This is a first-person-shooter.\n\n"
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"There is no \"$$GREEN$$main()$$FG$$\" function in TempleOS "
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"programs. Any program stmts outside "
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"functions get executed when you $$GREEN$$#include$$FG$$ "
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"them at the command line.\n\n"
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"The \"$$GREEN$$CastleFrankenstein;$$FG$$\" stmt at the "
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"bottom will run the program when we "
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"$$GREEN$$#include$$FG$$ it.\n",TRUE);
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TourPut("Press $$GREEN$$<SHIFT-ESC>$$FG$$ to abort the editor.\n");
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InGetChar(CH_ESC,CH_SHIFT_ESC);
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TourPut(
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"Now, run the CastleFrankenstein.HC.Z program. Press $$GREEN$$<ENTER>$$FG$$.\n");
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InPrint(25,"#include \"CastleFrankenstein\";");
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InGetStr("\n");
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TourPut(
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"Move around with cursor keys and press $$GREEN$$<SHIFT-ESC>$$FG$$ when you "
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"are done.\n");
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InUntilChar(CH_ESC,CH_SHIFT_ESC);
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TourPut(
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"The program is still in memory and we can start it again by typing "
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"\"$$GREEN$$CastleFrankenstein;$$FG$$\".\n\n"
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"Press $$GREEN$$<ENTER>$$FG$$ at the command line to run it again.\n");
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InPrint(25,"CastleFrankenstein;");
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InGetStr("\n");
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TourPut(
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"Move around with cursor keys and press $$GREEN$$<SHIFT-ESC>$$FG$$ when you "
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"are done.\n");
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InUntilChar(CH_ESC,CH_SHIFT_ESC);
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TourPut(
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"$$GREEN$$<CTRL-ALT-a>$$FG$$\tExtended ASCII.\n"
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"$$GREEN$$<CTRL-ALT-c>$$FG$$\tBreak(interrupt) program.\n"
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"$$GREEN$$<CTRL-ALT-m>$$FG$$\tMutes sound.\n"
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"$$GREEN$$<CTRL-ALT-n>$$FG$$\tNext tasks.\n"
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"$$GREEN$$<CTRL-ALT-t>$$FG$$\tTerminal window.\n"
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"$$GREEN$$<CTRL-ALT-x>$$FG$$\tKill task (window).\n",TRUE);
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InPrint(50,"Ed(\"CastleFrankenstein.HC.Z\");\n");
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TourPut("Press $$GREEN$$<F5>$$FG$$ in the editor to run the file being edited.\n");
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InGetKey(SC_F5);
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Sleep(1000);
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CTask *task=sys_focus_task;
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TourPut(
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"Press $$GREEN$$<SHIFT-ESC>$$FG$$ to abort the application. "
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"Then, press $$GREEN$$<CTRL-ALT-x>$$FG$$ to kill the task.\n");
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WinToTop(task);
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DeathWait(&task);
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TourPut("Press $$GREEN$$<SHIFT-ESC>$$FG$$ to abort the editor.\n");
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InUntilChar(CH_ESC,CH_SHIFT_ESC);
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TourPut(
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"Explore the $$RED$$$TX+L+PU+UL,"DemoIndex",A="FI:::/Doc/DemoIndex.DD"$$$FG$$. "
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"You'll find it on your menu. It's arranged by difficulty. "
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"Hit $$GREEN$$<SPACE>$$FG$$ on a demo index listing "
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"and $$GREEN$$<F5>$$FG$$ to run from the editor.\n",TRUE);
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