SparrowOSTS_121127.ISO

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Terry A. Davis authored and minexew committed 2018-09-08 21:45:28 +02:00
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//What's funner than page tables for programmers to play with!!
//This changes a page table entry for VGA graphics memory.
//SparrowOS keeps a cached copy of VGA memory in
//$LK,"gr_screen_image","MN:gr_screen_image"$. See $LK,"GrUpdateVGAGraphics","MN:GrUpdateVGAGraphics"$.
//SparrowOS used 4096 size pages for memory below addr 2 Meg
//and 2 Meg pages above two Meg. See $LK,"MemPageSize","MN:MemPageSize"$() and $LK,"INIT_MEMORY","FF:::/SparrowOS/OSMain/Memory.CPP.Z,SYS_INIT_MEM"$.
U0 PageTableDemo1()
{
I64 *pte=MemPtAtPageTableEntry(VGA_GRAPHIC_MEM_BASE),p0,p1;
"Page table entries for VGA screen memory\n";
DocD(pte);
PressAKey;
p0=pte[0];
p1=pte[1];
pte[0]=p1;
pte[1]=p0;
InvlPg(VGA_GRAPHIC_MEM_BASE); //Invalidate translation look aside buffer (TLB).
InvlPg(VGA_GRAPHIC_MEM_BASE+0x1000);
//Use this if you wish to change
//the page table register.
// SetRAX(0x100000+0x1000*(NUM_PML1+NUM_PML2+NUM_PML3));
// asm {MOV_CR3_EAX}
//<CTRL-ALT-F> will flush screen VGA cache.
VGAFlush;
PressAKey;
pte[0]=p0;
pte[1]=p1;
InvlPg(VGA_GRAPHIC_MEM_BASE);
InvlPg(VGA_GRAPHIC_MEM_BASE+0x1000);
//<CTRL-ALT-F> will flush screen VGA cache.
VGAFlush;
}
PageTableDemo1;
//See $LK,"MemBlks2MegAlloc","MN:MemBlks2MegAlloc"$(), $LK,"MemBlks2MegFree","MN:MemBlks2MegFree"$() for page aligned allocations.
//See $LK,"CBlkPool","MN:CBlkPool"$, $LK,"CHeapCtrl","MN:CHeapCtrl"$, $LK,"sys_code_bp","MN:sys_code_bp"$, $LK,"sys_data_bp","MN:sys_data_bp"$.
//See $LK,"Memory","HI:Memory"$