$WW,1$$FG,5$$TX+CX,"Departures from C/C++:"$$FG$ * Built-in types include $FG,2$I0,I1,I2,I4,I8$FG$ for signed ints and $FG,2$U0,U1,U2,U4,U8$FG$ for unsigned ints and $FG,2$double$FG$. * The "$FG,2$`$FG$" operator raises a base to a power. * Operator Precidence 1) $FG,2$`$FG$,$FG,2$>>$FG$,$FG,2$<<$FG$ 2) $FG,2$*$FG$,$FG,2$/$FG$,$FG,2$%$FG$ 3) $FG,2$&$FG$ 4) $FG,2$|$FG$,$FG,2$^$FG$ 5) $FG,2$+$FG$,$FG,2$-$FG$ 6) $FG,2$==$FG$,$FG,2$!=$FG$,$FG,2$<$FG$,$FG,2$>$FG$,$FG,2$<=$FG$,$FG,2$>=$FG$ 7) $FG,2$&&$FG$ 8) $FG,2$||$FG$,$FG,2$^^$FG$ 9) $FG,2$:$FG$,$FG,2$?$FG$ 10) $FG,2$=$FG$,$FG,2$<<=$FG$,$FG,2$>>=$FG$,$FG,2$*=$FG$,$FG,2$/=$FG$,$FG,2$&=$FG$,$FG,2$|=$FG$,$FG,2$^=$FG$,$FG,2$+=$FG$,$FG,2$-=$FG$ * Allows "$FG,2$5<(classname)$FG$" and is postfix. * When dealing with function addresses, precede the name with "$FG,2$&$FG$". With this syntax change, a function name by itself can be used as a call like a Pascal procedure with no "()" if there are no parameters or there are just default parameters. * "$FG,2$$$$FG$" is an escape character. Two dollar signs signify an ordinary $$. See $LK,"::/LT/Doc/Dollar.TXZ","FI:::/LT/Doc/Dollar.TXZ"$. * There is not a "$FG,2$struct$FG$" keyword, just "$FG,2$class$FG$". * "$FG,2$union$FG$" is more like a class, so you don't referrence it with a "$FG,2$union$FG$" label after you define it. Some common unions are declared in $LK,"AdamK.HPZ","MN:U2"$ for 1,2,4 and 8 byte objects. If you place a type in front of a union declaration, that is the type when used by itself. * You cannot declare instances of "$FG,2$class$FG$es" or "$FG,2$unions$FG$" in the same statement where they are defined. * $FG,2$class$FG$ member vars have two keywords for associating data with member vars -- "$FG,2$fmtstr$FG$" and "$FG,2$fmtdata$FG$". All compiler structures are saved and you can access the compiler's info about classes and variables. In the future, I hope to have arbitrary named data items on class definitions. * "$FG,2$static$FG$" variables in functions are not allowed and I have no plans for doing them--just use a global variable. * See $LK,"::/LT/Demo/Exceptions.CPZ","FI:::/LT/Demo/Exceptions.CPZ"$. "$FG,2$try{} catch{}$FG$ and $FG,2$throw$FG$" are different from C++. "$FG,2$throw$FG$" is a function with variable ("$FG,2$...$FG$") parameters. The values passed in "$FG,2$throw()$FG$" can be accessed from within a "$FG,2$catch{}$FG$" using the "$FG,2$Fs->except_argc$FG$" and "$FG,2$Fs->except_argv[]$FG$" variables. Within a "$FG,2$catch {}$FG$" blk, set the var "$FG,2$Fs->catch_except$FG$" to "$FG,2$TRUE$FG$" if you want to terminate the search for a handler. By convention, the first parameter of $FG,2$except_argv[]$FG$ specifies the exception type number. A list of assigned exception types can be found at $LK,"EXCEPT_LOCAL","MN:EXCEPT_LOCAL"$. For a handler that will catch all excepts, you can use $LK,"CatchAll","MN:CatchAll"$(). * A function is available similar to "$FG,2$sizeof$FG$" which provides the offset of a member of a class. It's called "$FG,2$offset()$FG$". You place the class name and member inside as in "$FG,2$offset(classname.membername)$FG$". It has nothing to do with 16-bit code. Both $FG,2$sizeof()$FG$ and $FG,2$offset()$FG$ only accept one level of member variables. That is, you cannot do $FG,2$sizeof(classname.membername.submembername)$FG$.$FG$ * There is a function called $LK,"MSize","MN:MSize"$() which gives the size of an object allocated off the heap. For larger size allocations, the system rounds-up to a power of two, so $FG,2$MSize()$FG$ lets you know the real size. * You can $LK,"Free","MN:Free"$() a $FG,2$NULL$FG$ pointer. Useful variants of $LK,"MAlloc","MN:MAlloc"$() can be found $LK,"Here","MN:MAllocZ"$. Each task has a heap and you can $FG,2$MAlloc$FG$ and $FG,2$Free$FG$ off of other task's heaps. $FG,5$$TX+CX,"PrintF Family"$$FG$ $AN,"","PrintF_Codes"$ $LK,"MSPrintF","MN:MSPrintF"$() is like $LK,"SPrintF","MN:SPrintF"$() but it returns a $LK+S,"MAlloc","MN:MAlloc"$ated str. It is vary handy because you don't have to worry about overflow. $LK,"Auto","MN:Auto"$(I1 *src,...) and text to the current task's input buffer. $LK,"AutoStr","MN:AutoStr"$(I1 *src,...) sends text of an $LK,"AutoFile","FF:::/LT/Doc/OSGlossary.GLZ,AutoFile"$ to the keyboard stream of the current TASK but can also do mouse commands. $LK,"XTalk","MN:XTalk"$(TssStruct *tss,I1 *src,...) and text to another task's input buffer. $LK,"XTalkStr","MN:XTalkStr"$(TssStruct *tss,I1 *src,...) sends text of an $LK,"AutoFile","FF:::/LT/Doc/OSGlossary.GLZ,AutoFile"$ to the keyboard stream of another TASK but can also do mouse commands. $LK,"LtfPutSExt","MN:LtfPutSExt"$(Ltf *l,I1 *src) and $LK,"LtfPrintF","MN:LtfPrintF"$(Ltf *l,I1 *src,...) send text to a linked text file. You can buffer to a Ltf and save it, providing the functionality of $FG,2$fprintf$FG$. See $LK,"::/LT/Demo/FPrintF.CPZ","FI:::/LT/Demo/FPrintF.CPZ"$. $LK,"Adam","MN:Adam"$(I1 *src,...) send text to the adam task to be compiled and run. $LK,"AdamLog","MN:AdamLog"$(I1 *src,...) and $LK,"AdamErr","MN:AdamErr"$(I1 *src,...) send text to the adam task to be displayed. $LK,"Lpt1PrintF","MN:Lpt1PrintF"$(I1 *src,...) send text to the printer port. $LK,"ExePrintF","MN:ExePrintF"$(I1 *src,...) and $LK,"ExePutS","MN:ExePutS"$(I1 *src) send text to the stream of code being compiled and must reside in a $FG,2$#exe{}$FG$ blk. $BK,1$Note:$BK,0$ If no $FG,2$PutS$FG$ variant is available, you can use $FG,2$PrintF("%s",src)$FG$. The $LK,"PrintF","MN:PrintF"$() family supports extended format codes. * $FG,2$"%n"$FG$ will print a floating point in scientific notation. * $FG,2$"%S"$FG$ will print a systext entry. * $FG,2$"%C"$FG$ will print a ToUpper character. * $FG,2$"%F"$FG$ will print a text file. * $FG,2$"t"$FG$ is a flag which will truncate to field width. * $FG,2$"%P"$FG$ will display a PSECT expression which is good for pointers or addresses. * $FG,2$"%T"$FG$ and $FG,2$"%D"$FG$ will display a date or time and the format is selected with a subcode, entered after a "$FG,2$h$FG$". Example: "$FG,2$%20h1D$FG$" uses date format code "1". See $LK,"MSPrintFDate","MN:MSPrintFDate"$() and $LK,"MSPrintFTime","MN:MSPrintFTime"$() for subcodes. * $FG,2$"%z"$FG$ will display a sub entry of an enumerated list of text entries. It calls $LK+S,"PointAtListEntry","MN:PointAtListEntry"$(). * $FG,2$"%Z"$FG$ will display a SysText sub entry. * $FG,2$"%Q"$FG$ will convert "\" to "\\" and quote to backslash quote. (For use in creating strs in strs.) * $FG,2$"%q"$FG$ will reverse a $FG,2$"%Q"$FG$.