/* If you press you will see this: $$IB+BP,"<1>",1,"::/Demo/Graphics/SpritePut.CPP,2"$$ That imports an external sprite. It's called a $LK,"DOCEF1_BIN_PTR_LINK",A="MN:DOCEF1_BIN_PTR_LINK"$. Press and "pointer to sprite". Then, enter a file and the number of the sprite in the file. Note: the number can get messed-up if you change the order of sprites in the source file. You can enter a tag instead of a num. */ U0 SpritePutExt() { I64 i; for (i=0;i<3;i++) { "US Map:"; Sprite($IB,"<1>",BI=1,BP="::/Demo/Graphics/SpritePut.CPP,2"$); NewLine(12); } } SpritePutExt;