$BG,11$ $SP,"<1>",1$ $SP,"<2>",2$ $SP,"<3>",3$ $BG$ #define NUM_QUAIL 128 #define SKY_HEIGHT (0.6*GR_HEIGHT) class QuailStruct { F64 x,y,dx,dy,phase; Bool dead,pad[7]; } q[NUM_QUAIL]; F64 t0,t_last; U0 DrawQuail(CTask *task,CDC *dc) { I64 i; U8 *inter; F64 tt,t1=tP(task)-t0; for (i=0;iSKY_HEIGHT) { q[i].y=SKY_HEIGHT; q[i].dx=0; } CSpritePlot3(dc,q[i].x,q[i].y,0,$IB,"<3>",3$); } else { q[i].x+=(t1-t_last)*q[i].dx; q[i].y+=(t1-t_last)*q[i].dy; if (!(0",1$,$IB,"<2>",2$,tt); CSpritePlot3(dc,q[i].x,q[i].y,0,inter); Free(inter); if (q[i].x>0 && t1-t_last>10*Rand) q[i].dead=TRUE; } } t_last=t1; } U0 Quail() { I64 i; for (i=0;i$$FG$$ when done."); View; DocBottom; "$$CL$$$$BG,LTCYAN$$"; NewLine(SKY_HEIGHT/FONT_HEIGHT); "$$BG,YELLOW$$"; NewLine(3); t0=tP; t_last=0; Fs->draw_it=&DrawQuail; PressAKey; DocClear; SettingsPop(Fs,TSF_SAME_SONG); "$$BG$$\n"; } eìÿÿÿùÿÿÿùÿÿÿüÿÿÿüÿÿÿüÿÿÿüÿÿÿûÿÿÿûÿÿÿ þÿÿÿ þÿÿÿþÿÿÿ    þÿÿÿ þÿÿÿ üÿÿÿþÿÿÿüÿÿÿ÷ÿÿÿ÷ÿÿÿùÿÿÿùÿÿÿÿÿÿÿùÿÿÿþÿÿÿèÿÿÿçÿÿÿøÿÿÿÿÿÿÿøÿÿÿÿÿÿÿêÿÿÿþÿÿÿ  ÿÿÿÿeèÿÿÿ õÿÿÿõÿÿÿøÿÿÿøÿÿÿÿÿÿÿÿÿÿÿ  ÿÿÿÿøÿÿÿøÿÿÿúÿÿÿùÿÿÿøÿÿÿøÿÿÿúÿÿÿýÿÿÿùÿÿÿÿÿÿÿõÿÿÿÿÿÿÿöÿÿÿÿÿÿÿÿÿÿÿõÿÿÿäÿÿÿãÿÿÿôÿÿÿôÿÿÿæÿÿÿ üÿÿÿþÿÿÿ ¼èÿÿÿôÿÿÿõÿÿÿûÿÿÿõÿÿÿøÿÿÿøÿÿÿøÿÿÿþÿÿÿþÿÿÿ ûÿÿÿ ûÿÿÿ øÿÿÿ øÿÿÿùÿÿÿÿÿÿÿþÿÿÿüÿÿÿùÿÿÿúÿÿÿûÿÿÿùÿÿÿüÿÿÿøÿÿÿþÿÿÿøÿÿÿùÿÿÿúÿÿÿùÿÿÿÿÿÿÿ ÿÿÿÿ ÿÿÿÿõÿÿÿþÿÿÿäÿÿÿüÿÿÿãÿÿÿøÿÿÿôÿÿÿýÿÿÿôÿÿÿýÿÿÿæÿÿÿõÿÿÿüÿÿÿüÿÿÿþÿÿÿùÿÿÿþÿÿÿ ûÿÿÿûÿÿÿýÿÿÿ ýÿÿÿúÿÿÿùÿÿÿðÿÿÿøÿÿÿîÿÿÿùÿÿÿðÿÿÿ÷ÿÿÿðÿÿÿðÿÿÿîÿÿÿûÿÿÿòÿÿÿùÿÿÿîÿÿÿ