$WW,1$$FG,5$$TX+CX,"SparrowOS' Features"$$FG$ * $FG,4$$TX+HTML,"x86_64","http://en.wikipedia.org/wiki/Amd64#AMD64"$$FG$, ring-0-only, single-address-map (identity), multitasking kernel with multicore support. * Free, $FG,2$public domain$FG$, and $FG,2$100% open source$FG$. * 64-bit $FG,2$compiler/assembler$FG$ that truly compiles, no interpreter. * No 32-bit krufty code. * 640x480 16 color $FG,2$VGA$FG$ graphics. * Keyboard & mouse support. * Hard drives, support for $FG,2$FAT32$FG$ and SparrowOS native file systems with file compression. * $LK,"Partitionming","MN:PrtDsk"$ tool. * $FG,2$Boot loaders$FG$ for CD-ROM and hard disk. * $FG,2$CD/DVD$FG$ reading and writing, $FG,2$ISO9660$FG$ file system. Can make bootable $FG,2$ISO9660$FG$ ISO files so you can roll-your-own distributions. * Source files and the command line window can have graphics, links, icons, trees, colors, super/sub scripts, margins. Everything is seamless through-out the tool chain. No need for separate resource files. * $FG,2$Just-in-time$FG$ compilation. No need for object or exe files. * $FG,2$Graphics in source code$FG$. No need for resource files. * $FG,2$64-bit pointers$FG$. All memory, even more than 4 Gig, can be directly accessed by all tasks on all cores at all times. * $FG,2$Ring-0-only$FG$. Highest CPU privileged mode at all times. No off-limits instructions. No time lost changing modes or address maps. Switches tasks in half a microsecond. * $FG,2$2D/3D$FG$ graphics library * Real-time fancy differential-equation solver (physics engine) for use in games. (Adaptive step-size Runge-Kutta, interpolated for real-time.) * Code $LK,"profiler","MN:ProfAll"$, $LK,"merge","MN:MergeChk"$, $LK,"diff","MN:Diff"$ utils. * $FG,2$HD Audio$FG$ and many songs. * $LK,"Demos","FI:::/SparrowOS/Doc/DemoIndex.TXT.Z"$ and $LK,"documentation","FI:::/SparrowOS/Doc/HelpIndex.TXT.Z"$. * $FG,2$All source code$FG$ included. Only compiles with the included SparrowOS compiler and assembler.