Files
TempleOS-Rijn/Demo/ExtendedChars.CPP
T
2018-09-08 21:47:13 +02:00

37 lines
677 B
C++

U8 face[8]={
0b00111100,
0b01000010,
0b10100101,
0b10000001,
0b11000011,
0b10111101,
0b01000010,
0b00111100,
};
text.font[255]=face[0](U64);
"Face:ÿ\n";
//Chars 128-255 are treated as letters
//by the compiler and everything else.
//Enter them by holding ALT and
//pressing a 3 digit decimal number or
//press <CTRL-ALT-a>.
U0 SrcExample()
{
I64 fÿÿ=12345;
"fÿÿ=%d\n",fÿÿ;
}
SrcExample;
//See $LK,"::/Demo/ScreenCodes.CPP"$, $LK,"::/Demo/Graphics/CharAnimation.CPP"$,
//$LK,"::/Demo/Games/CharDemo.CPP"$ and $LK,"::/Demo/Graphics/FontEd.CPP"$.
//See $LK,"chars_bmp_alpha",A="MN:chars_bmp_alpha"$ and $LK,"chars_bmp_alpha_numeric",A="MN:chars_bmp_alpha_numeric"$.