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TempleOS-Rijn/Demo/Games/Varoom.CPP
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2018-09-08 21:47:44 +02:00

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$SP,"<1>",BI=1$
$SP,"<2>",BI=2$
$SP,"<3>",BI=3$
$SP,"<4>",BI=4$
$SP,"<5>",BI=5$
$SP,"<6>",BI=6$
RegSetDftEntry("TempleOS/Varoom","F64 best_score=9999;\n");
RegExeBranch("TempleOS/Varoom");
F64 distance,t0,tf;
Bool game_over;
#define BORDER 7500
#define R 10000
#define WIDTH 2000
#define SHOULDER 200
#define D_é (2*ã/360) //Curve track slice is one degree.
#define D_S (2*ã*R/360) //Straight track slice is degree at 10000.
#define DIPS 5
#define DIP_DEPTH 50
class Track
{
Track *next,*last;
I32 num;
CColorROPU16 c,pad;
I64 x,z;
F64 é,d;
CD3I32 left[4],center[4],right[4];
} track_head,
*track_start[MP_MAX_PROCESSORS],*track_end[MP_MAX_PROCESSORS];
CDC *track_map;
#define MAP_BITS 9
I64 t_minx,t_maxx,t_minz,t_maxz;
#define NUM_BUSHES 512
class Bush
{
CD3I32 p;
Bool sym,pad[3];
U8 *img;
} b[NUM_BUSHES];
#define NUM_CARS 8
class Car
{
CD3I32 p;
F64 é,dé,speed;
U8 *img;
Track *t;
} c[NUM_CARS];
I64 DipY(I64 x,I64 z)
{
F64 m,a;
R2P(&m,&a,x,z);
return DIP_DEPTH*m*Cos(DIPS*a)/R;
}
#define CAR_LENGTH 400
F64 Dipé(I64 x,I64 z,F64 é)
{
F64 y_front,y_back;
y_front=DipY(x-CAR_LENGTH/2*Cos(é),z-CAR_LENGTH/2*Sin(é));
y_back =DipY(x+CAR_LENGTH/2*Cos(é),z+CAR_LENGTH/2*Sin(é));
return ASin((y_front-y_back)/CAR_LENGTH);
}
Track *TrackFind(Track *_tempt,I64 x,I64 z)
{
Track *res=_tempt,*tempt;
I64 dd,best=SqrI64(res->x-x)+SqrI64(res->z-z);
tempt=_tempt;
while (TRUE) {
tempt=tempt->next;
if (tempt==&track_head)
tempt=tempt->next;
dd=SqrI64(tempt->x-x)+SqrI64(tempt->z-z);
if (dd<best) {
best=dd;
res=tempt;
} else
break;
}
tempt=_tempt;
while (TRUE) {
tempt=tempt->last;
if (tempt==&track_head)
tempt=tempt->last;
dd=SqrI64(tempt->x-x)+SqrI64(tempt->z-z);
if (dd<best) {
best=dd;
res=tempt;
} else
break;
}
return res;
}
U0 TrackSlice(F64 *_x,F64 *_z,F64 é,F64 d)
{
F64 x=*_x,z=*_z,c=Cos(é),s=Sin(é),dx=d*s,dz=-d*c;
Track *tempt,*last=track_head.last;
if (last==&track_head)
last=NULL;
tempt=CAlloc(sizeof(Track));
if (last) {
MemCpy(&tempt->center[0],&last->center[3],sizeof(CD3I32));
MemCpy(&tempt->center[1],&last->center[2],sizeof(CD3I32));
}
tempt->center[2].x=x+(WIDTH/2)*c+dx;
tempt->center[2].z=z+(WIDTH/2)*s+dz;
tempt->center[2].y=DipY(tempt->center[2].x,tempt->center[2].z);
tempt->center[3].x=x-(WIDTH/2)*c+dx;
tempt->center[3].z=z-(WIDTH/2)*s+dz;
tempt->center[3].y=DipY(tempt->center[3].x,tempt->center[3].z);
if (last) {
MemCpy(&tempt->left[0],&last->left[3],sizeof(CD3I32));
MemCpy(&tempt->left[1],&last->left[2],sizeof(CD3I32));
}
tempt->left[2].x=x-(WIDTH/2)*c+dx;
tempt->left[2].z=z-(WIDTH/2)*s+dz;
tempt->left[2].y=DipY(tempt->left[2].x,tempt->left[2].z);
tempt->left[3].x=x-(WIDTH/2+SHOULDER)*c+dx;
tempt->left[3].z=z-(WIDTH/2+SHOULDER)*s+dz;
tempt->left[3].y=DipY(tempt->left[3].x,tempt->left[3].z);
if (last) {
MemCpy(&tempt->right[0],&last->right[3],sizeof(CD3I32));
MemCpy(&tempt->right[1],&last->right[2],sizeof(CD3I32));
}
tempt->right[2].x=x+(WIDTH/2+SHOULDER)*c+dx;
tempt->right[2].z=z+(WIDTH/2+SHOULDER)*s+dz;
tempt->right[2].y=DipY(tempt->right[2].x,tempt->right[2].z);
tempt->right[3].x=x+(WIDTH/2)*c+dx;
tempt->right[3].z=z+(WIDTH/2)*s+dz;
tempt->right[3].y=DipY(tempt->right[3].x,tempt->right[3].z);
tempt->x=x;
tempt->z=z;
tempt->é=é;
tempt->num=track_head.last->num+1;
tempt->d =track_head.last->d+d;
QueIns(tempt,track_head.last);
if (tempt->num&1)
tempt->c=RED;
else
tempt->c=WHITE;
if (x<t_minx) t_minx=x;
if (x>t_maxx) t_maxx=x;
if (z<t_minz) t_minz=z;
if (z>t_maxz) t_maxz=z;
x+=dx;
*_x=x;
z+=dz;
*_z=z;
if (x<t_minx) t_minx=x;
if (x>t_maxx) t_maxx=x;
if (z<t_minz) t_minz=z;
if (z>t_maxz) t_maxz=z;
}
U0 CoupleEnds()
{
Track *first=track_head.next,*last=track_head.last;
MemCpy(&first->center[0],&last->center[3],sizeof(CD3I32));
MemCpy(&first->center[1],&last->center[2],sizeof(CD3I32));
MemCpy(&first->left[0] ,&last->left[3] ,sizeof(CD3I32));
MemCpy(&first->left[1] ,&last->left[2] ,sizeof(CD3I32));
MemCpy(&first->right[0] ,&last->right[3] ,sizeof(CD3I32));
MemCpy(&first->right[1] ,&last->right[2] ,sizeof(CD3I32));
}
U0 InitTrack()
{
I64 i,j;
Track *tempt;
F64 x,z,é,d;
MemSet(&track_head,0,sizeof(Track));
QueInit(&track_head);
t_minx=t_minz=MAX_I64;
t_maxx=t_maxz=MIN_I64;
x=0; z=0; é=0;
for (d=0;d<6*R;d+=D_S)
TrackSlice(&x,&z,é,D_S);
for (i=0;i<180;i++,é+=D_é)
TrackSlice(&x,&z,é,D_é*R);
for (d=0;d<R;d+=D_S)
TrackSlice(&x,&z,é,D_S);
for (i=0;i<90;i++,é-=D_é)
TrackSlice(&x,&z,é,D_é*R);
for (i=0;i<180;i++,é+=D_é)
TrackSlice(&x,&z,é,D_é*R);
for (i=0;i<90;i++,é-=D_é)
TrackSlice(&x,&z,é,D_é*R);
for (d=0;d<R;d+=D_S)
TrackSlice(&x,&z,é,D_S);
for (i=0;i<180;i++,é+=D_é)
TrackSlice(&x,&z,é,D_é*R);
CoupleEnds;
tempt=track_head.next;
for (i=0;i<mp_cnt;i++) {
j=(i+1)*track_head.last->num/mp_cnt+1;
track_start[i]=tempt;
while (tempt!=&track_head && tempt->num!=j)
tempt=tempt->next;
track_end[i]=tempt;
}
t_minx-=BORDER; t_minz-=BORDER;
t_maxx+=BORDER; t_maxz+=BORDER;
track_map=DCNew((t_maxx-t_minx+1<<MAP_BITS-1)>>MAP_BITS,
(t_maxz-t_minz+1<<MAP_BITS-1)>>MAP_BITS);
track_map->color=LTGRAY;
GrRect(track_map,0,0,track_map->width,track_map->height);
tempt=track_head.next;
track_map->color=YELLOW;
track_map->pen_width=3;
while (tempt!=&track_head) {
GrPlot3(track_map,track_map->width-(tempt->x-t_minx)>>MAP_BITS,
(tempt->z-t_minz)>>MAP_BITS,0);
tempt=tempt->next;
}
}
#define HORIZON_DIP 200
Bool PrepPoly(CD3I32 *p,I64 *r,I64 cx,I64 h,CD3I32 *poly)
{
I64 x,y,z,i;
F64 s;
for (i=0;i<4;i++) {
x=p[i].x-c[0].p.x;
y=p[i].y-c[0].p.y;
z=p[i].z-c[0].p.z;
Mat4x4MulXYZ(r,&x,&y,&z);
s=100.0/(AbsI64(z)+50);
poly[i].y=s*y+h;
if (z<-200 || !(-h<poly[i].y<2*h))
return FALSE;
poly[i].x=s*x+cx;
poly[i].z=z+GR_Z_ALL;
}
return TRUE;
}
I64 mp_not_done_flags;
U0 MPUpdateWin(CDC *dc2)
{
CTask *task=dc2->win_task;
I64 i,x,y,z,
w=task->pix_width,h=task->pix_height,r[16],cx=w>>1;
F64 s,dip_é=Dipé(c[0].p.x,c[0].p.z,c[0].é);
Car *tempc;
CD3I32 poly[4];
Track *tempt,*tempt1;
CDC *dc=DCAlias(gr.dc2,task);
Mat4x4IdentEqu(r);
Mat4x4RotY(r,ã-c[0].é);
Mat4x4RotX(r,75*ã/180-dip_é);
dc->depth_buf=dc2->depth_buf;
//Track
tempt =track_start[Gs->num];
tempt1=track_end [Gs->num];
while (tempt!=tempt1) {
dc->color=DKGRAY;
if (PrepPoly(&tempt->center,r,cx,h,poly)) {
GrFillPoly3(dc,4,poly);
dc->color=tempt->c;
if (PrepPoly(&tempt->left,r,cx,h,poly))
GrFillPoly3(dc,4,poly);
if (PrepPoly(&tempt->right,r,cx,h,poly))
GrFillPoly3(dc,4,poly);
}
tempt=tempt->next;
}
dc->flags|=DCF_TRANSFORMATION;
for (i=Gs->num;i<NUM_BUSHES;i+=mp_cnt) {
x=b[i].p.x-c[0].p.x; y=b[i].p.y-c[0].p.y; z=b[i].p.z-c[0].p.z;
Mat4x4MulXYZ(r,&x,&y,&z);
if (z>0) {
s=100.0/(AbsI64(z)+50);
Mat4x4IdentEqu(dc->r);
Mat4x4Scale(dc->r,s*2);
DCMat4x4Set(dc,dc->r);
if (b[i].sym) {
dc->flags|=DCF_SYMMETRY|DCF_JUST_MIRROR;
DCSymmetrySet(dc,s*x+cx,s*y+h,s*x+cx,s*y+h+10);
}
Sprite3B(dc,s*x+cx,s*y+h,z+GR_Z_ALL,b[i].img);
dc->flags&=~(DCF_SYMMETRY|DCF_JUST_MIRROR);
}
}
for (i=Gs->num+1;i<NUM_CARS;i+=mp_cnt) {
tempc=&c[i];
x=tempc->p.x-c[0].p.x; y=tempc->p.y-c[0].p.y; z=tempc->p.z-c[0].p.z;
Mat4x4MulXYZ(r,&x,&y,&z);
if (z>0) {
s=100.0/(AbsI64(z)+50);
Mat4x4IdentEqu(dc->r);
Mat4x4Scale(dc->r,s*2);
Mat4x4RotX(dc->r,Dipé(tempc->p.x,tempc->p.z,-tempc->é));
Mat4x4RotY(dc->r,tempc->é-c[0].é);
DCMat4x4Set(dc,dc->r);
Sprite3B(dc,s*x+cx,s*y+h,z+GR_Z_ALL,tempc->img);
}
}
dc->depth_buf=NULL;
DCDel(dc);
LBtr(&mp_not_done_flags,Gs->num);
}
U0 VRTransform(CDC *dc,I64 *x,I64 *y,I64 *z)
{
I64 zz;
Mat4x4MulXYZ(dc->r,x,y,z);
zz=400+*z;
if (zz<1) zz=1;
*x=400* *x/zz;
*y=400* *y/zz;
*x+=dc->x;
*y+=dc->y;
*z+=dc->z;
}
U0 DrawIt(CTask *task,CDC *dc)
{
I64 i,x,y,z,
w=task->pix_width,
h=task->pix_height,r[16],
cx=w>>1;
F64 s,dip_é=Dipé(c[0].p.x,c[0].p.z,c[0].é);
Car *tempc=&c[0];
dc->color=LTCYAN;
GrRect(dc,0,0,w,HORIZON_DIP*Sin(dip_é)+FONT_HEIGHT*4.5);
Mat4x4IdentEqu(r);
Mat4x4RotY(r,ã-c[0].é);
Mat4x4RotX(r,75*ã/180-dip_é);
DCDepthBufAlloc(dc);
//Sun
x=c[0].p.x; y=0; z=1000000-c[0].p.z;
Mat4x4MulXYZ(r,&x,&y,&z);
s=100.0/(AbsI64(z)+50);
if (y<0) {
dc->color=BROWN;
GrCircle(dc,s*x+cx,15+HORIZON_DIP*Sin(dip_é),15);
dc->color=YELLOW;
GrFloodFill(dc,s*x+cx,15+HORIZON_DIP*Sin(dip_é));
}
mp_not_done_flags=1<<mp_cnt-1;
for (i=0;i<mp_cnt;i++)
JobQue(&MPUpdateWin,dc,i);
while (mp_not_done_flags)
Yield;
Mat4x4IdentEqu(r);
Mat4x4RotY(r,tempc->dé);
Mat4x4RotX(r,0.4-8*dip_é); //Made this up
dc->transform=&VRTransform;
dc->x=task->pix_width>>1;
dc->y=task->pix_height-150;
dc->z=GR_Z_ALL;
SpriteMat3B(dc,0,0,-100,c[0].img,r);
//Map
GrBlot(dc,w-track_map->width,h-track_map->height,track_map);
dc->pen_width=2;
for (i=0;i<NUM_CARS;i++) {
if (i)
dc->color=LTPURPLE;
else
dc->color=LTCYAN;
GrPlot3(dc,w-(c[i].p.x-t_minx)>>MAP_BITS,
h-track_map->height+(c[i].p.z-t_minz)>>MAP_BITS,0);
}
if (game_over) {
dc->color=LTRED;
if (tf) {
s=tf-t0;
if (Blink)
GrPrint(dc,(w-FONT_WIDTH*14)/2,(h-FONT_HEIGHT)/2,"Game Completed");
} else {
s=99.9;
if (Blink)
GrPrint(dc,(w-FONT_WIDTH*9)/2,(h-FONT_HEIGHT)/2,"Game Over");
}
} else
s=tS-t0;
dc->color=BLACK;
GrPrint(dc,0,0,"%0.1f%% Time:%0.2f Best:%0.2f",
100.0*distance/track_head.last->d,s,best_score);
}
U0 AnimateTask(I64)
{
Car *tempc;
I64 i,x,z;
Bool on_track;
Track *tempt,*tempt2;
while (TRUE) {
if (!game_over)
Snd(0.01*c[0].speed*3+10);
else
Snd(0);
for (i=0;i<NUM_CARS;i++) {
tempc=&c[i];
tempc->p.x-=0.01*tempc->speed*Cos(tempc->é-ã/2);
tempc->p.z+=0.01*tempc->speed*Sin(tempc->é-ã/2);
tempt=TrackFind(tempc->t,tempc->p.x,tempc->p.z);
if (i) {
if (tempt!=tempc->t) {
tempt2=tempt->next;
if (tempt2==&track_head)
tempt2=tempt2->next;
tempc->é=Arg(-tempt2->z+tempc->p.z,-tempt2->x+tempc->p.x);
}
} else {
tempc->é+=0.01*tempc->dé;
x=track_map->width-(tempc->p.x-t_minx)>>MAP_BITS;
z=(tempc->p.z-t_minz)>>MAP_BITS;
if (GrPeek(track_map,x,z)!=YELLOW) {
on_track=FALSE;
tempc->speed-=0.01*tempc->speed;
if (tempc->speed<0) tempc->speed=0;
} else
on_track=TRUE;
}
tempc->t=tempt;
tempc->p.y=DipY(tempc->p.x,tempc->p.z);
}
if (!game_over && on_track) {
for (i=1;i<NUM_CARS;i++)
if (D3I32DistSqr(&c[i].p,&c[0].p)<CAR_LENGTH>>1*CAR_LENGTH>>1) {
game_over=TRUE;
Noise(500,50,100);
Sleep(500);
break;
}
if (!game_over) {
distance+=0.01*c[0].speed;
if (distance>track_head.last->d&& c[0].t->num<track_head.last->num>>1) {
tf=tS;
game_over=TRUE;
Beep;
if (tf-t0<best_score) {
best_score=tf-t0;
Beep;
}
}
}
}
Sleep(10);
}
}
U8 *imgs[8]={$IB,"<1>",BI=1$,$IB,"<1>",BI=1$,$IB,"<2>",BI=2$,$IB,"<2>",BI=2$,$IB,"<3>",BI=3$,$IB,"<4>",BI=4$,$IB,"<4>",BI=4$,$IB,"<4>",BI=4$};
U0 InitBushes()
{
Bush *tempb;
I64 i,j,x,z;
track_map->color=LTGREEN;
track_map->pen_width=1;
for (i=0;i<NUM_BUSHES;i++) {
tempb=&b[i];
ib_restart:
tempb->p.x=Rand*(t_maxx-t_minx)+t_minx;
tempb->p.z=Rand*(t_maxz-t_minz)+t_minz;
x=track_map->width-(tempb->p.x-t_minx)>>MAP_BITS;
z=(tempb->p.z-t_minz)>>MAP_BITS;
for (j=0;j<8;j++)
if (GrPeek(track_map,x+gr_x_offsets[j],z+gr_y_offsets[j])!=LTGRAY)
goto ib_restart;
GrPlot(track_map,x,z);
tempb->p.y=DipY(tempb->p.x,tempb->p.z);
tempb->sym=RandU16&1;
tempb->img=imgs[i&7];
}
}
U0 Init()
{
Car *tempc;
Track *tempt;
F64 d;
I64 i;
InitTrack;
InitBushes;
tempt=track_head.next;
for (i=0;i<NUM_CARS;i++) {
tempc=&c[i];
tempc->t=tempt;
tempc->p.x=tempt->x;
tempc->p.z=tempt->z;
tempc->p.y=DipY(tempc->p.x,tempc->p.z);
tempc->é =-tempt->é;
tempc->dé=0;
if (!i) {
tempc->img=$IB,"<5>",BI=5$;
tempc->speed=0;
} else {
tempc->img=$IB,"<6>",BI=6$;
tempc->speed=2500.0;
}
d=(i+1)*track_head.last->d/NUM_CARS;
while (tempt->next!=&track_head && tempt->d<d)
tempt=tempt->next;
}
distance=0;
tf=0;
t0=tS;
game_over=FALSE;
}
U0 CleanUp()
{
while (mp_not_done_flags)
Yield;
QueDel(&track_head,TRUE);
DCDel(track_map);
}
U0 Varoom()
{
I64 sc;
MenuPush(
"File {"
" Abort(,CH_SHIFT_ESC);"
" Exit(,CH_ESC);"
"}"
"Play {"
" Restart(,'\n');"
" Accelerator(,,SC_CURSOR_UP);"
" Brake(,,SC_CURSOR_DOWN);"
" Left(,,SC_CURSOR_LEFT);"
" Right(,,SC_CURSOR_RIGHT);"
"}"
);
SettingsPush; //See $LK,"SettingsPush",A="MN:SettingsPush"$
try {
Fs->text_attr=YELLOW<<4+BLUE;
Fs->win_inhibit=WIG_TASK_DFT-WIF_SELF_FOCUS
-WIF_SELF_GRAB_SCROLL-WIF_FOCUS_TASK_MENU;
AutoComplete;
WinBorder;
WinMax;
DocCursor;
DocClear;
Init;
Fs->draw_it=&DrawIt;
Fs->animate_task=Spawn(&AnimateTask,NULL,"Animate",,Fs);
while (TRUE)
switch (GetKey(&sc)) {
case 0:
switch (sc.u8[0]) {
case SC_CURSOR_LEFT:
c[0].dé-=ã/60;
break;
case SC_CURSOR_RIGHT:
c[0].dé+=ã/60;
break;
case SC_CURSOR_UP:
c[0].speed+=300;
break;
case SC_CURSOR_DOWN:
c[0].speed-=900;
if (c[0].speed<0) c[0].speed=0;
break;
}
break;
case '\n':
CleanUp;
Init;
break;
case CH_SHIFT_ESC:
case CH_ESC:
goto vr_done;
}
vr_done: //Don't goto out of try
} catch
PutExcept;
CleanUp;
SettingsPop;
MenuPop;
RegWriteBranch("TempleOS/Varoom","F64 best_score=%5.4f;\n",best_score);
}
Varoom;
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