Files
TempleOS-Rijn/SparrowOS/Adam/Gr/Gr.CPP
T
2018-09-08 21:45:28 +02:00

128 lines
3.0 KiB
C++

#help_index "Graphics"
#define GRST_END 0
//Unused
#define GRST_COLOR8 2
//Unused
#define GRST_PT 4
#define GRST_LINE 5
#define GRST_POLYLINE 6
#define GRST_POLYPT 7
#define GRST_WIDTH 8
#define GRST_SHIFT 9
#define GRST_BSPLINE2 10
#define GRST_BSPLINE3 11
#define GRST_BSPLINE2_CLOSED 12
#define GRST_BSPLINE3_CLOSED 13
//Unused
//Unused
//Unused
#define GRST_RECT 17
#define GRST_CIRCLE 18
#define GRST_FLOOD_FILL_NOT 19
#define GRST_FLOOD_FILL 20
#define GRST_BITMAP8 21
//Unused
#define GRST_TEXT 23
#define GRST_ELLIPSE 24
#define GRST_REG_POLY 25
#define GRST_PLANAR_SYMMETRY 26
#define GRST_DITHER_COLOR8 27
#define GRST_ROTATED_RECT 28
#define GRST_MESH 29
#define GRST_SHIFTABLE_MESH 30
#define GRST_TRANSFORM_ON 31
#define GRST_TRANSFORM_OFF 32
#define GRST_ARROW 33
#define GRST_TEXT_BOX 34
#define GRST_TEXT_DIAMOND 35
#define GRST_NUM_TYPES 36
U0 GrInit()
{
DefineListLoad("ST_CSPRITE_TYPES","End\0 \0Color 8Bit\0 \0Point\0"
"Line\0PolyLine\0PolyPoint\0Width\0Shift\0"
"BSpline2\0BSpline3\0BSpline2 Closed\0BSpline3 Closed\0"
" \0 \0 \0Rect\0Circle\0Flood Fill Not Color\0Flood Fill\0BitMap 8Bit\0"
" \0Text\0Ellipse\0Reg Polygon\0Planar Symmetry\0"
"Dither Color 8Bit\0Rotated Rect\0Mesh\0Shiftable Mesh\0"
"Transform On\0Transform Off\0Arrow\0Text Box\0Text Diamond\0");
}
GrInit;
class CMeshTri
{
I32 color; //Give one of 0-7 colors. Colors 8-15 are 0-7 with intensity bit set.
I32 nums[3]; //Vertex number
};
public class CSprite
{
//See $LK,"Graphics/CSprite","HI:Graphics/CSprite"$
//See $LK,"::/SparrowOS/Adam/Gr/GrSpritePlot.CPP.Z","FL:::/SparrowOS/Adam/Gr/GrSpritePlot.CPP.Z,1"$ for how CSprite are stored.
CSprite *next,*last;
U0 start;
U8 type;
union {
U8 color8;
U16 dither_color8;
I32 x1;
I32 num;
I32 width;
I32 vertex_cnt; //Mesh
}
union {
I32 y1;
I32 height;
I32 triangle_cnt; //Mesh
}
union {
I32 z1;
I32 x2;
U8 st[4];
}
union {
I32 y2;
I32 shiftable_vertex_cnt //Shiftable Mesh
}
union {
F64 linespeed;
F64 rot_angle;
I32 shiftable_triangle_cnt //Shiftable Mesh
}
I32 sides;
};
extern CDC *DCNew(I64 type,I64 width,I64 height,CTask *task=NULL,Bool null_bitmap=FALSE);
extern CDC *DCAlias(CDC *dc=NULL,CTask *task=NULL);
extern U0 DCDel(CDC *dc);
extern U0 EdExistingGraphic(CDoc *doc,I64 x,I64 y,I64 *import_snap=NULL,F64 *import_ip_scaler=NULL);
extern CSprite *CSpriteDoc2Que(CDoc *doc,CSprite *root,I64 *cur_num);
extern Bool GrBlot3(CDC *dc,I64 x1,I64 y1,I64 z1,CDC *img);
extern U8 *GrBitMap4ToBitMap8(U8 *dst,U8 *src,I64 src_size,I64 bkcolor);
#include "GrCfg"
#include "GrAsm"
#include "MathGr"
#include "GrScreen"
#include "GrDC"
#include "GrBitMap"
#include "GrPrimatives"
#include "GrComposites"
#include "GrChar"
#define GE_CANCEL (-1)
#define GE_OKAY_DONE 0
#define GE_OKAY_CONT 1
#include "CSpriteNew"
#include "GrSpritePlot"
#include "CSpriteMesh"
#include "CSpriteBitMap"
#include "CSpriteVect"
#include "CSpriteEd"
#include "GrVectMap"
#help_index ""