Files
TempleOS-Rijn/Demo/Games/ChessNet.CPP
T
2018-09-08 21:46:02 +02:00

266 lines
6.0 KiB
C++

#define BORDER 32
#define NUM_UNITS 64
#define MOVE_DISTANCE 100
#define BREAK_DISTANCE 6
class Unit
{
I64 num,x,y,player,link,bandwidth;
U8 *img;
Bool alive,king;
} u[NUM_UNITS];
I64 cur_player,start_x,start_y,end_x,end_y;
Bool show_start;
$BG,2$
$SP,"<1>",BI=1$ $SP,"<2>",BI=2$
$SP,"<3>",BI=3$ $SP,"<4>",BI=4$
$BG$
CSprite *pawn_imgs[2]={$IB,"<1>",BI=1$,$IB,"<2>",BI=2$};
CSprite *king_imgs[2]={$IB,"<3>",BI=3$,$IB,"<4>",BI=4$};
I64 num_alive[2];
U0 DrawIt(CTask *task,CDC *dc)
{
I64 i;
for (i=0;i<NUM_UNITS;i++)
if (u[i].alive && !u[i].king) {
dc->color=YELLOW;
dc->pen_width=u[i].bandwidth;
GrLine3(dc,u[i].x,u[i].y,0,u[u[i].link].x,u[u[i].link].y,0);
if (Blink) {
dc->color=BLUE;
dc->pen_width=2;
GrPlot3(dc,(u[i].x+u[u[i].link].x)>>1,(u[i].y+u[u[i].link].y)>>1,0);
}
}
for (i=0;i<NUM_UNITS;i++)
if (u[i].alive)
Sprite3(dc,u[i].x,u[i].y,0,u[i].img);
if (show_start) {
dc->color=LTRED;
GrLine(dc,start_x-4,start_y-4,start_x+4,start_y+4);
GrLine(dc,start_x-4,start_y+4,start_x+4,start_y-4);
GrLine(dc,start_x,start_y,end_x,end_y);
}
if (cur_player==0)
dc->color=LTCYAN;
else
dc->color=LTPURPLE;
GrPrint(dc,0,0,"Player %d",cur_player+1);
if ((num_alive[0]==1 || num_alive[1]==1) && Blink(4)) {
dc->color=BLACK;
GrPrint(dc,(task->pix_width-FONT_WIDTH*9)>>1,
(task->pix_height-FONT_HEIGHT)>>1,"Game Over");
}
}
Unit *FindUnit(I64 x,I64 y,I64 player)
{
I64 i,dd,best_dd=MAX_I64;
Unit *result=NULL;
for (i=0;i<NUM_UNITS;i++) {
if (u[i].player==player && u[i].alive) {
dd=SqrI64(u[i].x-x)+SqrI64(u[i].y-y);
if (dd<best_dd) {
best_dd=dd;
result=&u[i];
}
}
}
return result;
}
U0 CheckForKills(I64 x1,I64 y1,I64 player)
{
I64 i,j,x2,y2,dd;
Bool found;
for (i=0;i<NUM_UNITS;i++) {
if (u[i].player!=player && u[i].alive && !u[i].king) {
x2=(u[i].x+u[u[i].link].x)>>1;
y2=(u[i].y+u[u[i].link].y)>>1;
dd=SqrI64(x2-x1)+SqrI64(y2-y1);
if (dd<=BREAK_DISTANCE*BREAK_DISTANCE) {
u[i].alive=FALSE;
Snd(500);Sleep(100);Snd(0);Sleep(25);
num_alive[u[i].player]--;
do {
found=FALSE;
for (j=0;j<NUM_UNITS;j++)
if (u[j].alive && u[j].player!=player && !u[j].king &&
!u[u[j].link].alive) {
found=TRUE;
u[j].alive=FALSE;
Snd(500);Sleep(100);Snd(0);Sleep(25);
num_alive[u[j].player]--;
}
} while (found);
}
}
}
}
U0 MoveUnit(Unit *tempu,I64 x,I64 y)
{
F64 d,dx,dy;
dx=x-tempu->x; dy=y-tempu->y;
if (!(d=Sqrt(dx*dx+dy*dy))) return;
dx/=d; dy/=d;
if (d>MOVE_DISTANCE) d=MOVE_DISTANCE;
tempu->x+=d*dx;
tempu->y+=d*dy;
end_x=tempu->x;
end_y=tempu->y;
}
U0 Init()
{
I64 i,j,dd,best_dd,best;
best=0;
best_dd=MAX_I64;
for (i=0;i<NUM_UNITS/2;i++) {
u[i].num=i;
u[i].x=RandU32%((GR_WIDTH-4*BORDER)/2)+BORDER;
u[i].y=RandU32%(GR_HEIGHT-2*BORDER)+BORDER;
u[i].player=0;
u[i].alive=TRUE;
if (u[i].x<=best_dd) {
best_dd=u[i].x;
best=i;
}
u[i+NUM_UNITS/2].num=i+NUM_UNITS/2;
u[i+NUM_UNITS/2].x=GR_WIDTH-u[i].x;
u[i+NUM_UNITS/2].y=GR_HEIGHT-FONT_HEIGHT-u[i].y;
u[i+NUM_UNITS/2].player=1;
u[i+NUM_UNITS/2].alive=TRUE;
}
for (i=0;i<NUM_UNITS/2;i++)
if (i==best) {
u[i].img=king_imgs[0];
u[i].king=TRUE;
u[i+NUM_UNITS/2].img=king_imgs[1];
u[i+NUM_UNITS/2].king=TRUE;
} else {
u[i].img=pawn_imgs[0];
u[i].king=FALSE;
u[i+NUM_UNITS/2].img=pawn_imgs[1];
u[i+NUM_UNITS/2].king=FALSE;
}
for (i=0;i<NUM_UNITS/2;i++) {
if (!u[i].king) {
best_dd=MAX_I64;
for (j=0;j<NUM_UNITS/2;j++) {
if (i!=j) {
dd=SqrI64(u[i].x-u[j].x)+SqrI64(u[i].y-u[j].y);
if (u[j].x<u[i].x && dd<best_dd) {
best_dd=dd;
best=j;
}
}
}
u[i].link=best;
u[i].bandwidth=5-u[i].x/((GR_WIDTH-4*BORDER)/8);
u[i+NUM_UNITS/2].link=u[i].link+NUM_UNITS/2;
u[i+NUM_UNITS/2].bandwidth=u[i].bandwidth;
}
}
num_alive[0]=NUM_UNITS/2;
num_alive[1]=NUM_UNITS/2;
}
U0 ChessNet()
{
I64 msg_code,p1,p2,ch,sc;
Unit *tempu,saved_u;
SettingsPush; //See $LK,"SettingsPush",A="MN:SettingsPush"$
Fs->text_attr=GREEN<<4+WHITE;
Preempt(OFF);
MenuPush(
"File {"
" Abort(,CH_SHIFT_ESC);"
" Exit(,CH_ESC);"
"}"
"Play {"
" Restart(,'\n');"
"}"
);
WinMax;
WinBorder;
WordStat;
Init;
PopUpOk("Step on the link mid points.\n"
"Make a computer player or\n"
"modify the rules.\n");
Fs->win_inhibit=WIG_TASK_DFT-WIF_FOCUS-WIF_BORDER-WIF_MENU;
DocCursor;
DocClear;
Fs->draw_it=&DrawIt;
try {
do {
ch=0;
Init;
tempu=NULL;
cur_player=0;
show_start=FALSE;
do {
msg_code=GetMsg(&p1,&p2,1<<MSG_KEY_DOWN+1<<MSG_IP_L_DOWN+1<<MSG_IP_L_UP+1<<MSG_IP_MOVE);
switch (msg_code) {
case MSG_KEY_DOWN:
ch=p1;
sc=p2;
break;
case MSG_IP_L_DOWN:
if (num_alive[0]>1 && num_alive[1]>1) {
tempu=FindUnit(p1,p2,cur_player);
MemCpy(&saved_u,tempu,sizeof(Unit));
end_x=start_x=tempu->x;
end_y=start_y=tempu->y;
show_start=TRUE;
}
break;
case MSG_IP_MOVE:
if (tempu) {
MemCpy(tempu,&saved_u,sizeof(Unit));
MoveUnit(tempu,p1,p2);
}
break;
case MSG_IP_L_UP:
MemCpy(tempu,&saved_u,sizeof(Unit));
MoveUnit(tempu,p1,p2);
CheckForKills(tempu->x,tempu->y,cur_player);
show_start=FALSE;
tempu=NULL;
cur_player=1-cur_player;
break;
}
} while (ch!=CH_ESC && ch!='\n' && ch!=CH_SHIFT_ESC);
} while (ch!=CH_ESC && ch!=CH_SHIFT_ESC);
GetMsg(,,1<<MSG_KEY_UP);
} catch
PutExcept;
SettingsPop;
MenuPop;
}
ChessNet;
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